Important point about the de casteljeau algorithm, Computer Graphics

Assignment Help:

Important point about the De casteljeau algorithm

1)     

1690_Important point about the De casteljeau algorithm.png

Bezier Curve: P (u) =

   ................     (1)

Here Bn,i (u) = nci ui (1 - u) n-i       ..............        (2)

C (n, i) = nCi = n!/i!(n - i)!      0 ≤ u ≤ 1

2)      Cubic Bezier curve has n = 3 as:

1691_Important point about the De casteljeau algorithm 1.png

------------------(3)

= p0 B3, 0 (u) + p1 B3, 1 (u) + p2 B3, 2 (u) + p3 B3, 3 (u)

Now, let's find B3, 0 (u), B3, 1 (u), B3, 2 (u) , B3, 3 (u) by using equation as in above:

Bn, i (u) = nci u (1 - u)

a)  B3, 0(u) = 3C0   u0   (1 - u)3 - 0

=          3!       . 1. (1 - u)3 = (1 - u)3

       0!(3 - 0)!

 

b)  B3, 1(u) = 3C1   u1   (1 - u)3 - 1

=          3!       . u. (1 - u)2 = 3u (1 - u)2

1!(3 - 1)!

c) B3,2(u) = 3C2   u2   (1 - u)3 - 2

=          3!       . u2. (1 - u) = 3u2(1 - u)

       2!(3 -2)!

B3,3(u) = 3C3   u3   (1 - u)3 - 3

=          3!       . u3. (1 - u) 

         3!(3 -3)!

By using (a), (b) , (c) and (d) in (5) we find here:

P (u) = p0 (1 - u)3 + 3p1u (1 - u)2 3p2u2 (1 - u) + p3 u3


Related Discussions:- Important point about the de casteljeau algorithm

Translate a triangle and scale it in coordinate direction, Translate a tria...

Translate a triangle and scale it in each coordinate direction Consider a triangle with vertices in 2D plane given by (0, 0), (1, 0) and (0,1) (called unit triangle).  Translat

What is seed fill, What is seed fill?  One way to fill a polygon is to ...

What is seed fill?  One way to fill a polygon is to begin from a given point (seed) known to be inside  the polygon and highlight outward from this point i.e. neighboring pixel

What do you mean by scan conversion, What do you mean by scan conversion?  ...

What do you mean by scan conversion?  A main task of the display processor is digitizing a picture definition given in an application program into a set of pixel-intensity valu

Types of graphic images, Types of Graphic Images: Graphic images have...

Types of Graphic Images: Graphic images have been processed through a computer can generally be divided in two distinct categories. That image is either bitmap files or vecto

Dv encoder types, DV Encoder Types: While DV is captured in a computer thi...

DV Encoder Types: While DV is captured in a computer this is stored in an AVI file, that is Microsoft's standard file format used for video files. Video support in Windows is prov

Cohen sutherland, explain cohen sutherland line clipping algorithm

explain cohen sutherland line clipping algorithm

Light sources - polygon rendering and ray tracing methods, Light Sources - ...

Light Sources - polygon rendering and ray tracing methods Light Sources are key parts in any ray traced scene, since without them; there would be no rays to trace. Light sour

Construction of a solid with a translational sweep, Construction of a Solid...

Construction of a Solid with a Translational Sweep Figure demonstrates construction of a solid along with a translational sweep. Translating the control points of the periodic

Z-buffer algorithm, How to implement z-buffer algorithm using C programming...

How to implement z-buffer algorithm using C programming

Steps of cohen sutherland line clipping algorithm, Cohen Sutherland line cl...

Cohen Sutherland line clipping algorithm The algorithm uses the following main steps Divide the entire plane into nine disjoint regions using the four window boundaries

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd