Ellipse generation algorithm - 2d shape primitives, Computer Graphics

Assignment Help:

Ellipse Generation Algorithm 

You know that a circle is symmetric in all the octants, while ellipse is symmetric with respect to four quadrants.  Therefore, to draw an ellipse, we need to determine approximating pixels in one quadrant.  We proceed exactly the same way as we did in the case of a circle.  Define a decision parameter and choose the next pixel position depending on the sign of the decision parameter. The decision parameter is defined in terms of the equation of an ellipse.   

As in the case of a circle, let us assume that the ellipse is having centre at the origin.  Consider its perimeter segment in the positive quadrant. Identify the point on the perimeter where the ellipse has tangent line with slope = -1. Then divide the positive quadrant in two regions- Region I where slope  dy/dx > -1  and Region II where slope dy/dx < -1  .  You may notice that for Region I,  y  values of points of the perimeter are decreasing slowly with respect to  x  values, than in Region II.  This means for determining the approximating pixels, we have to do the following.  For each increment in  x  value,  y  will either remain same or be decremented depending on the sign of a decision parameter.  But in Region II, for each decremented  y  value,  x  will either be incremented or will remain the same (compare with two cases of Bresenham line drawing algorithm for slopes  | m | <  1 and   | m | > 1).


Related Discussions:- Ellipse generation algorithm - 2d shape primitives

Combination of positive and negative accelerations, Combination of Positive...

Combination of Positive and Negative Accelerations Actually, it is not that a body once decelerated or accelerated will remain so, although the motion may include both speed-up

Graphic file compression formats, Graphic File Compression Formats Web...

Graphic File Compression Formats Web graphics are by requirement compressed due to the bandwidth issues surrounding networked delivery of information and since image files inc

Write short notes on active and passive transformations, Write short notes ...

Write short notes on active and passive transformations?  In the active transformation the points x and x| show different coordinates of the similar coordinate system. Here all

Polygon rendering and ray tracing methods, Polygon Rendering and Ray Tracin...

Polygon Rendering and Ray Tracing Methods In previous section we had discussed various methods for visible-surface detection, although in order to produce visibility the prese

Gui for plotting functions, For this assignment you will write a GUI for pl...

For this assignment you will write a GUI for plotting functions. The user will supply the de?nition of a function in the variable x, the range of x and y values to be plotted and t

Cases of the sutherland hodgman polygon clipping algorithm, Cases of the Su...

Cases of the Sutherland Hodgman Polygon Clipping Algorithm In order to clip polygon edges against a window edge we move from vertex V i to the subsequent vertexV i+1 and cho

Curves and surfaces - modeling and rendering, Curves and Surfaces - Model...

Curves and Surfaces - Modeling   and Rendering We have studied the method of drawing curves in diverse coordinate systems. Also we got the concept that it is the revolution of

What is surface patch, What is surface patch?  A single surface element...

What is surface patch?  A single surface element can be explained as the surface traced out as two parameters (u, v) take all possible values between 0 and 1 in a two-parameter

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd