Translate a triangle and scale it in coordinate direction, Computer Graphics

Assignment Help:

Translate a triangle and scale it in each coordinate direction

Consider a triangle with vertices in 2D plane given by (0, 0), (1, 0) and (0,1) (called unit triangle).  Translate it by (1, 1) and then scale in each coordinate direction by 1/2.  You get a triangle with vertices (1/2, 1/2), (1, 1/2) and (1/2, 1). Now if you first scale by 1/2 and then translate it by(1,1), you will get a different triangle with vertices (1,1), (3/2,1), (1,3/2) .


Related Discussions:- Translate a triangle and scale it in coordinate direction

Transformation for parallel projection, Transformation for parallel project...

Transformation for parallel projection Parallel projections is also termed as Orthographic projection, are projections into one of the coordinate planes as x = 0, y = 0 or z

Whether cavalier projection is a parallel projection, State whether the fol...

State whether the following statements are true or false. Give reasons/examples to justify your answer.  a)  Cavalier projection is a parallel projection. b)  Angles are not

CRT, Explain working of CRT

Explain working of CRT

Target market before doing a design work, Question: (a) Explain the i...

Question: (a) Explain the importance of knowing and understanding your target market before doing a design work. Use example(s) to enhance your answer. (b) Describe the

Perform a x-direction shear transformation, 1. If you perform a x-direction...

1. If you perform a x-direction shear transformation and then a y-direction shear transformation, will the result be the same as the one which is obtained when it is simultaneous s

Advantages of the z-buffer method, Advantages of the z-buffer method:      ...

Advantages of the z-buffer method:              1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene. 2) In z-buffer algorithm

Homogeneous coordinate systems - 2-d and 3-d transformations, Homogeneous C...

Homogeneous Coordinate Systems - 2-d and 3-d transformations Suppose P(x,y) be any point in 2-D Euclidean (Cartesian) system. In HC System, we add a third coordinate to a poin

Two kinds of video tele conference systems, There are mostly two kinds of V...

There are mostly two kinds of Video Tele Conference systems: 1) Desktop systems are add-ons to normal PC's, transforming them in Video Tele Conference devices. A range of variou

Subdivision of polygon - visible surface detection , Subdivision of polyg...

Subdivision of polygon Test to find out the visibility of a single surface are made through comparing surfaces that as polygons P along regarding a specified screen area A.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd