Surface of revolution - modeling and rendering, Computer Graphics

Assignment Help:

Surface of Revolution - Modeling and Rendering

In the previsions sections we have learned different type of techniques of generating curves, although if we wish to generate a close geometry that is extremely symmetric in all the halves, that is: front-back, top or bottom; after that it will be quite complicated for any person by doing this separately for all half. In such a situation the idea of surface revolution is fairly useful, since it assists in producing graphic objects hence they are very symmetric in all half. Such geometries produced after Surface revolution is also termed as Sweep Representations that is one of the solid modeling construction methods provided by several graphic packages.

Sweep representations are helpful for making three-dimensional objects such possess translational, rotational or another symmetry. We can show such objects by specifying a two-dimensional shape and a sweep which moves the shape via a region of space. A set of two-dimensional primitives, as rectangles and circles, can be specified for sweep representations as menu options. Another method for obtaining two-dimensional figures includes closed spline-curve structures and cross-sectional slices of solid objects. Here we discuss this simple method of generating symmetric objects.


Related Discussions:- Surface of revolution - modeling and rendering

Which main components are needed for computer graphics, Can you tell which ...

Can you tell which main components (hardware and software) are needed for computer graphics? Besides the computer, some special devices and software may be needed especially fo

Briefly explain the 12 stages in image processing, QUESTION (a) In Autom...

QUESTION (a) In Automatic Contrast Adjustment briefly explain how to stretch an image to its full intensity (b) Write down a mathematical function of a Modified Automatic Con

Implement the boundary fill and flood fill algorithm, 1. Implement the boun...

1. Implement the boundary fill algorithm and flood fill algorithm in C-language and use your code to fill two different types of closed areas such as  i)  A Circle ii)  A sel

Explain difference between impact and non-impact printers, What is the diff...

What is the difference between impact and non-impact printers?  Impact printer press produced character faces against an inked ribbon on to the paper. A line printer and dot-ma

Rotation - 2-d and 3-d transformations, Rotation - 2-D and 3-D transformati...

Rotation - 2-D and 3-D transformations Within 2-D rotation, an object is rotated via an angle θ along w.r.t. the origin. This angle is assumed to be +ive for anticlockwise rot

Fill in the blanks, a__________of a scene is apart of a scene by which rela...

a__________of a scene is apart of a scene by which relate one part of the scene with the other parts of the scene

Types of authoring tools in multimedia, Types of Authoring Tools Autho...

Types of Authoring Tools Authoring tools are grouped depends on metaphor used for sequencing or organizing multimedia components and events as: Page or Card Based Tools

Image classification, The image classification is the process to categorize...

The image classification is the process to categorize images into one of several classes or categories. In this project, there are seven categories (Piano, Kangaroo, Strawberry, Su

BINARY, WHAT THAT S MEANS 0001

WHAT THAT S MEANS 0001

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd