Surface of revolution - modeling and rendering, Computer Graphics

Assignment Help:

Surface of Revolution - Modeling and Rendering

In the previsions sections we have learned different type of techniques of generating curves, although if we wish to generate a close geometry that is extremely symmetric in all the halves, that is: front-back, top or bottom; after that it will be quite complicated for any person by doing this separately for all half. In such a situation the idea of surface revolution is fairly useful, since it assists in producing graphic objects hence they are very symmetric in all half. Such geometries produced after Surface revolution is also termed as Sweep Representations that is one of the solid modeling construction methods provided by several graphic packages.

Sweep representations are helpful for making three-dimensional objects such possess translational, rotational or another symmetry. We can show such objects by specifying a two-dimensional shape and a sweep which moves the shape via a region of space. A set of two-dimensional primitives, as rectangles and circles, can be specified for sweep representations as menu options. Another method for obtaining two-dimensional figures includes closed spline-curve structures and cross-sectional slices of solid objects. Here we discuss this simple method of generating symmetric objects.


Related Discussions:- Surface of revolution - modeling and rendering

Photoshop, What is the best selection method in photoshop

What is the best selection method in photoshop

Types of touch panels - input and output devices, Types of Touch panels ...

Types of Touch panels 1) Electrical TSS: Wire grid or the other conductive coating is utilized to specify a voltage drop at the point touched point from that the position ma

Briefly explain how the median filter works, QUESTION 1 (a) Write a run...

QUESTION 1 (a) Write a run method in Image J environment for the following cases Contrast and Brightness Histogram Generation Histogram Equalisation   (b)

Mpeg-1, MPEG-1 : MPEG-1 that is Moving Picture Experts Group format 1 is a...

MPEG-1 : MPEG-1 that is Moving Picture Experts Group format 1 is an industry standard encoding format that is broadly used. Its normal format is a frame size of about 352 x 240 an

What is automatic data capture, Automatic Data Capture There are numero...

Automatic Data Capture There are numerous techniques available to collect data automatically without the need for manual entry. Manual entry is slower, more costly (need to emp

What is polygon mesh, What is Polygon mesh?  Polygon mesh is a method t...

What is Polygon mesh?  Polygon mesh is a method to show the polygon, when the object surfaces are tiled, it is more convenient to state the surface facets with a mesh function.

Rigid body or non-rigid body transformations, Rigid body or Non-Rigid body ...

Rigid body or Non-Rigid body Transformations 2D transformations can be classified as rigid body or non-rigid body transformations. Rigid body transformations keep the shape and

Sprite animation interactive may be non rectangular, Sprite animation inter...

Sprite animation interactive, may be non rectangular (Computer games) In its simplest form it is a 2-D graphic object which moves across the display. Sprites frequently can hav

Deffrent, deffrent between vecgen algorithm and bresenham line algorithm in...

deffrent between vecgen algorithm and bresenham line algorithm in computer graphic

Advantage of initiating the matrix form of translation, Normal 0 ...

Normal 0 false false false EN-IN X-NONE X-NONE MicrosoftInternetExplorer4

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd