Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Three Dimensional Transformations
A 3D geometric transformation is used extensively in object modelling and rendering.2D transformations are naturally extended to 3D situations in most cases. Except for rotation, where you need to specify the axis of rotation, you actually can easily extend all other geometric transformations.
For displaying a 3D scene on a 2D display, one requires a sequence of transformations.First you need to fix a position from where you would like to view the scene. This is called camera or eye position. From that particular orientation, you can then plan what to display and where to display. To model the view angle and orientation, you need to apply a sequence of such 3D primitive geometric transformations. Further, you require certain projection transformation to display the scene on a 2D viewport.
Given arbitrary 8 values at the vertices of a cube, please draw the curved iso-surfaces with shading. Also, please draw the saddle point. This can be done relatively easy with phys
Q. Why are all resolutions in ratio of 4:3? The bad news is that almost every monitor can only display upto a maximum of 262,144 colours (i.e. 18 bits/pixel Colour Depth). The
Ray Tracing - Polygon Rendering and Ray Tracing Methods Basically Ray tracing is an exercise that is performed to attain the realism in a scene. In easy way Ray Tracing is a w
Define the term Avatars- Animation Avatars are another instance of animation. These are frequently used to represent people either in 3-D (as used in computer games) and in 2-D
Explain Positioning Techniques in computer Graphics in detail
Algorithm (scan-line): For each scan line perform from step (1) to (3). 1) For all pixels on a scan-line, arrange depth [x]=1.0 i.e. max value and Intensity [x] = background
Question 1 Describe the process of formation of image in human eye Structure of the Human Eye Image formation in the Eye Brightness Adaptation and Discrimination
Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we
3-D Modeling and Animation Tools: By 3-D modeling software, objects rendered in perspective show more realistic. One can produce stunning scenes and wander by them, choosing just
What are the advantages of rendering by patch splitting? i. It is fast-especially on workstations with a hardware polygon-rendering pipeline. ii. Its speed can be varied b
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +1-415-670-9521
Phone: +1-415-670-9521
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd