How we create virtual reality images for use on a computers, Computer Graphics

Assignment Help:

How we create virtual reality images for use on a computer system

When a virtual tour of, for instance, a house is shown on a website the images need to be first created and then manipulated. The subsequent summarises how this can be done (a similar technique/method could be used for different applications):

- take photos with, for instance, a digital camera

- Photos are taken from a single point (reference point)

- Camera is rotated around the room as a number of photos are taken

- Images are "stitched" together using special imaging software

- Photo images are re-configured and re-sized for Internet use

- use hotspots on the web page to allow a user to move around the house (For example from room to room). Integrate plans and maps into the image to allow user to navigate the house.

-  Developments like broadband, large computer memories and compression software have allowed virtual tours to be offered on the Internet or/and CD/DVD files.

 


Related Discussions:- How we create virtual reality images for use on a computers

Important points for key frame systems - computer animation, Important poin...

Important points for Key Frame Systems - Computer Animation In key frame systems the "in-between" "tweening" or frames can be created from the specification of two or more key

What you mean by parallel projection, What you mean by parallel projection?...

What you mean by parallel projection?  Parallel projection is one in which z coordinates is discarded and parallel lines from every vertex on the object are extended unless the

Graphical User interface and interactive input methods, all details of Grap...

all details of Graphical User interface and interactive input methods

Explain advantages of rendering polygons by scan line method, What are the ...

What are the advantages of rendering polygons by scan line method?  i. The max and min values of the scan were simply found.  ii. The intersection of scan lines with edges i

Animation tools, Animation Tools: Hardware tools: PCs ,Macintosh, ...

Animation Tools: Hardware tools: PCs ,Macintosh, Amiga Software tools: -          Softimage ( Microsoft) ; -          Alias/ Wavefront ( SGI) -          3D s

Aspect ratio - display devices, Aspect ratio - Display Devices Ratio of...

Aspect ratio - Display Devices Ratio of vertical points to horizontal points necessary to produce equal length lines in both directions on the screen. For example, in a CRT mon

Differences of forward kinematics and inverse kinematics, Question 1: (...

Question 1: (a) Provide a clear explanation of what is ‘rigging' and its use? (b) What are the basic differences of Forward Kinematics (FK) and Inverse Kinematics (IK)? Wh

Why are all resolutions in ratio of 4:3, Q. Why are all resolutions in rati...

Q. Why are all resolutions in ratio of 4:3? The bad news is that almost every monitor can only display upto a maximum of 262,144 colours (i.e.  18 bits/pixel Colour Depth). The

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd