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Role in Education and Training:-A multimedia presentation is an important way to introduce new concepts or described a new technology. Individuals determine it easy to understand & use.
Multimedia can be utilized for education, training, digital publications, simulations, museum exhibits and so much more. Along with the advent of multimedia authoring applications such as Flash, Shockwave and Director amongst a host of other equally increasing applications are obtainable in the market today. Your application of multimedia is only restricted by your imagination. In technologies Training or instructional methods and advancement have always gone hand in hand. For example as:
Clipping and 3D Primitives This unit introduces you to three important concepts of Computer Graphics. After that discusses the concept of clipping, which means removal of objec
What Is Computer Graphics? The term Graphics mean is Graphical Tricks. All image or picture is actually a graph and when various mathematical tricks are utilized to manipulate
Morphing - Key Frame Systems Transformation of object shapes from one form to the other is termed as morphing as short form of metamorphism. This method can be applied to any o
boundary-fill algorithm or flood-fill algorithm As you saw the implementation of scan line polygon fill requires that boundaries should be straight line segments. The seed fi
In contrast to depth-buffer method, here we identify one surface at one time, scan-line method deals along with multiple surfaces. Since it processes each scan-line at one time, al
Unrepresentative vertex normals - Modeling and Rendering Calculated vertex normals may not adequately present the surface's geometry. For illustration, if we calculate vertex
Discuss various Techniques for Character Generation
what is horizontal retrce
Shearing - 2-D and 3-D transformations Shearing transformations are utilized for altering the shapes of 2 or 3-D objects. The consequence of a shear transformation seems like
what do you mean by high definition systems? Define aspect ratio? What is a refresh buffer? What is the difference between bitmap and pitman frame buffer? Explain the basic oper
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