Panning and zooming a component, Computer Graphics

Assignment Help:

Panning and zooming Components (such as your Polybounce or Animation) is simply a matter of reFrameing the world window. To pan right or left horizontally, one shifts it in the positive or negative x direction, respectively. To pan up or down vertically one shifts it in the positive or negative y direction. If factor is the fraction of the world window that you want to pan, these can be implemented as:

// Horiz. pan --- Pan left moves world window left void Polybounce::panH(double factor)
{
reFrame(world()+Point2(w_width()*factor,0));
}
// Vert. pan --- Pan up moves world window down
void Polybounce::panV(double factor)
{
reFrame(world()+Point2(0,w_height()*factor));
}

To zoom in or out, one needs to resize the world window either smaller or larger, respectively, without changing the center of the window. You can do this by ?rst translating the center of the window to the origin, then scaling the window (using scalar multiplication of RealRects), then translating it back to its original center.

This still only takes a few lines of code. If scale is the scaling factor:

// Zoom
void Polybounce::zoom(double scale)
{
Point2 center( (world().left()+world().right())/2,
(world().bottom()+world().top())/2 );
// translate to origin
reFrame(world()-center);
// scale by getZoom
reFrame(world()*Point2(scale,scale));
// translate back
reFrame(world()+center);
}

To add panning and zooming to your Polybounce without pan and zoom sliders,you can simply add keyboard events for these which just pan by a ?xed fragment,1/4 of the window, say, and zoom by ?xed scaling factors, perhaps 1/2 for zoom in and 2 for zoom out. These could be added to the Polybounce class, but they will need to be passed from the Display class anyway, so there is no reason to not just call the pan and zoom functions directly from Display's keyboard event handler.


Related Discussions:- Panning and zooming a component

Computer animation tools, Computer Animation Tools  To create various t...

Computer Animation Tools  To create various types of animation discussed above, we want to have particular software and hardware as well. Here, the fundamental constraint is re

Common principles of ray tracing, Common Principles of Ray Tracing Bas...

Common Principles of Ray Tracing Based upon the nature or attributes of the surface given by the user, the subsequent effects are implemented, as per to rules of optics:  a

Image - based rendering, Explore and understand light field. Checking out o...

Explore and understand light field. Checking out one of the image libraries. 1. You can modify existing source code, or develop your own to achieve light field rendering; 2.

digital audio technologies, Digital audio technologies DAB (Digita...

Digital audio technologies DAB (Digital Audio Broadcasting) Digital Audio Tape (DAT) DVD DVD-A Digital audio player Compact disc (CD) Minidisc (obsolete

How is sampling done, Image Processing 1. How is sampling done? Explain...

Image Processing 1. How is sampling done? Explain quantization in digital image processing? 2. Explain in brief: (1) Image Subtraction (ii) Image averaging. 3. Explain in

Mathematical description of oblique projection onto xy-plane, Mathematical ...

Mathematical description of an Oblique projection onto xy-plane  In order to expand the transformation for the oblique projection, identify the Figure. This figure explains a

Write short notes on rendering bi-cubic surface, Write short notes on rende...

Write short notes on rendering bi-cubic surface patches of constant u and v method?  The simple way is to draw the iso-parmetric lines of the surface. Discrete approximations t

Basics of animation - computer animation, Basics of Animation - Computer an...

Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd