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Modelling and Rendering a surface
Common practice in modelling and rendering a surface is to approximate it by a polygonal surface. By a polygonal surface we mean a surface which is made up of polygons. Main reason for converting a surface to a polygonal surface is to simplify representation for speeding up the surface rendering. This is possible as all the polygons are described by linear equations.
Newspapers exchange news by using news agencies (such as Reuters and ITARTASS). A newspaper registers at a news agency and sends all its news to the agency. The news agency collect
Problem with Interpolated Shading There are several more shading models that intermediate in complication among Gouraud and Phong shading, linking the liner interpolation of t
For this assignment you will write a GUI for plotting functions. The user will supply the de?nition of a function in the variable x, the range of x and y values to be plotted and t
Three dimensional display methods: Among the simplest three dimensional surface representations are the polygonal surfaces. A polygonal surface is described by vertices
Question 1 Explain the fundamental steps in digital image processing 2 Explain the terms reflection, complement and Translation with example diagrams 3 Explain about Imag
Three Sub-Fields of Computer Simulation Computer simulation is the electronic equivalent of this kind of role playing and it functions to drive synthetic environments and virt
De Casteljau Algorithm For computation of Bézier curves an iterative algorithm known as de Casteljau algorithm is used. The algorithm uses repeated linear interpolation.
Question 1 What is JPEG? How do you change the quality of a JPEG image? Question 2 What are the advantages and challenges of virtual classroom? Question 3 What do
Boundary Fill Algorithm Boundary fill algorithm is suitable when the boundary has single color while flood fill algorithm is more suitable for filling regions which are defined
Can you give some basic features of computer graphics? The methods of computer graphics are the manipulation and creation of graphics (artificial images) by computer.
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