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Question 1 Briefly explain the twelve principles of animation
Question 2 Explain the methods to set-up pre and post-infinity curves
Question 3 What is a model sheet? Explain its uses
Question 4 Explain the process of creating and using poses
Question 5 List the 10 rules of division by syllable sounds
Question 6 What is IK system and how can it be configured?
Q. What is a Bezier Curve? What are blending function? Write an algorithm for generating Bezier Curves. A curve which has the following properties is called Bezier Curve: 1. A
Visible Surface Detection - Modeling and Rendering Provided a set of 3-Dimentional objects and a viewing position for the generation of realistic graphics show, we want to de
Image Processing New digital technology has made this possible for the manipulation of multi- dimensional signals along with systems which range from easy digital circuits to
Cel Animation - Computer Animation Making an animation by using this method, all characters are drawn on a separate piece of transparent paper. Also a background is drawn on a
Rotation about an arbitrary axis Rotation about an arbitrary axis is a composition of several rotations and translation operations. What you need to do is the following: a)
Two-Point and Three-Point Perspective transformations The two-point perspective projection can be acquired by rotating about one of the principal axis only and projecting upon
Negative Accelerations - computer animation In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser
interactive picture-construction techniques
To prove ‾P (1) = p n Solution : since in the above case we determine each term excluding B n,n (u) will have numerous of (1 - u) i (i = 0 to n) consequently by using u = 1
differece between circle and eclipse
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