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Question 1 Briefly explain the twelve principles of animation
Question 2 Explain the methods to set-up pre and post-infinity curves
Question 3 What is a model sheet? Explain its uses
Question 4 Explain the process of creating and using poses
Question 5 List the 10 rules of division by syllable sounds
Question 6 What is IK system and how can it be configured?
For this assignment, you will program a game called Pig. Pig is a two-player game where players compete to be the first to reach (or surpass) 100 points. Pig usually involves playe
What is persistence? The time it takes the emitted light from the screen to decompose one tenth of its original intensity is known as persistence.
Depth-buffer (or z-buffer) Method Z-buffer method is a fast and easy technique for specifying visible-surfaces. Z-buffer method is also termed to as the z-buffer method, as
Sound and Audio: Sound is a mechanical energy disturbance which propagates by matter as a wave. Sound is characterized through the various properties that are: frequency, per
Non-Zero Accelerations - Computer Animation This method of simulating the motion is fairly helpful introducing the realistic displays of speed changes, particularly at the sta
File Formats that are used for Bitmap Data Bitmap data can be saved in a wide variety of file formats are: • BMP: restricted file format that is not appropriate for use in
Question: (a) Explain the importance of knowing and understanding your target market before doing a design work. Use example(s) to enhance your answer. (b) Describe the
Assumption for Diffuse Reflection - Polygon Rendering i) the diffuse reflections by the surface are scattered along with equal intensity in each direction, independent of vie
Question 1) Why are selection tools useful? Describe them based on different categories Question 2) What are the different types of layers? Describe each type Quest
Traditional Animation techniques as: 1) Key Frames 2) Cel Animation Formula: Required Key frames for a film = {[Time(in seconds)]
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