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Merits -Phong shading or Normal Vector Interpolation Shading
Hence by finding intensities at various points across the edge we determine the intensity that is varying across the edge among two vertex points and is not uniform like in Gouraud Shading, providing much good effect. Thus we can say as the normal vector interpolation by Phong shading is better to intensity interpolation method as in Gourand Shading since it largly reduces the mach bands.
why overstriking is harmful.justify
Important points about the bezier curves - modeling and rendering 1) Generalizing the idea of Bezier curve of degree at n based upon n+1 control point p0,.....pn P(0)= P 0
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Transformation for parallel projection Parallel projections is also termed as Orthographic projection, are projections into one of the coordinate planes as x = 0, y = 0 or z
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Differentiate among interpolation spline and approximation spline? When the spline curve passes by all the control points then it is known as interpolate. When the curve is
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