Buffer areas required for z-buffer algorithm, Computer Graphics

Assignment Help:

Buffer Areas Required For Z-Buffer Algorithm

For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays:

1) Depth-buffer [i,j], to save the depth-value of the visible surface for all pixel in the view plane, and

2) Refresh-buffer [i,j], to save the pixel intensities of the visible surfaces.

A. In contrast to z/depth-buffer method, Scan-line method deals along with numerous surfaces. Since it processes each scan-line at one time, all polygons intersected through such scan-line are examined to find out that surfaces are visible. The visibility test engages the comparison of depths of each overlapping surfaces to find out one is nearer to the view plane. If it is determines so, then it is declared like a visible surface and the intensity values at the positions beside the scan-line are entered in the refresh-buffer.

B. Area-subdivision method is fundamentally an image-space method but utilizes object- space computations for reordering of surfaces as per to depth. The method makes utilization of area coherence in a scene by collecting those areas which form part of a particular surface. In this method, we successively subdivide the whole viewing area in small rectangles till each small area is the projection of part of a particular visible surface or no surface in any way.


Related Discussions:- Buffer areas required for z-buffer algorithm

Scaling, Scaling, shear, reflection and Viewing coordinates 1) Scaling,...

Scaling, shear, reflection and Viewing coordinates 1) Scaling, shear and reflection operations have natural extensions to 3D.    2)  Viewing coordinates are the coordinates

What is computer graphics, What is Computer Graphics. Computer graphic...

What is Computer Graphics. Computer graphics remains most existing and rapidly growing computer fields. Computer graphics may be explained as a pictorial representation or gra

Graphic file compression formats, Graphic File Compression Formats Web...

Graphic File Compression Formats Web graphics are by requirement compressed due to the bandwidth issues surrounding networked delivery of information and since image files inc

Description and measurement of circadian rhythms, The description and measu...

The description and measurement of circadian rhythms. Describe the standard method used for the recording and graphing of behavioral rhythms in animals, especially the use

#, normal vector

normal vector

Trivial rejection case of cohen sutherland line clippings, Trivial Rejectio...

Trivial Rejection Case of cohen sutherland line clippings Case: it  is Trivial Rejection Case; if the logical intersection (AND) of the bit codes of the end points P, Q of

Application in image capture formats, Application Interlacing is utiliz...

Application Interlacing is utilized through all the analogue TV broadcast systems in recent use as: NTSC: 59.94 fields per second, 525 lines, still field drawn first

Refresh buffer, what is refresh buffer/ identify the content and organisati...

what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.

Subdivision of polygon - visible surface detection , Subdivision of polyg...

Subdivision of polygon Test to find out the visibility of a single surface are made through comparing surfaces that as polygons P along regarding a specified screen area A.

Seed fill algorithm - output primitives, Seed fill algorithm A seed fil...

Seed fill algorithm A seed fill algorithm starts with a known initial interior point of the polygon and spreads out to determine other interior points to fill the given closed

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd