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Q. Explain about Unified Memory Architecture?
UMA signifies Unified Memory Architecture. It is an architecture that reduces the cost of PC construction. In this a part of main memory is essentially used as frame buffer. Therefore it removes the use of a bus for video processing. So it is less costly. However it isn't supposed to perform as well as AGP etc. in somecases it may give a better performance than bus-based systems. It's the interface used these days in low-cost motherboards.
Figure: AGP Video Architecture and its working
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When you set up your project, create the class as an "ACM Graphics Program", rather than a plain class. This will perform the necessary preparations for you to use mouse input in y
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explain cohen sutherland line clipping algorithm
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Functions Available in Animation Packages Some broad functions available in animation packages are as: Object Function to manage and store the object database , where
Understanding the Concept of hypertext and hypermedia: For know the principle of Hypertext and Hypermedia we will look at how the human memory works.
Adobe flash - Softwares for computer animation Formerly, it was termed as Macromedia flash and prior to this, this was Futuresplash. This is in fact an IDE that refers to both
Question 1 Discuss the general properties of analog signal Question 2 Differentiate images and graphics Question 3 Explain the video compression standard H.263
determine the tranformation matrix for reflection,computer graphics
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