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Q. Explain about Unified Memory Architecture?
UMA signifies Unified Memory Architecture. It is an architecture that reduces the cost of PC construction. In this a part of main memory is essentially used as frame buffer. Therefore it removes the use of a bus for video processing. So it is less costly. However it isn't supposed to perform as well as AGP etc. in somecases it may give a better performance than bus-based systems. It's the interface used these days in low-cost motherboards.
Figure: AGP Video Architecture and its working
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Polygon Clipping - Raster Graphics and Clipping After considerate the idea of line clipping and its algorithms, we can currently extend the idea of line clipping to polygon cl
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
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explain constraints
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Assume here are three polygon surfaces P,Q, R along with vertices specified by as: P: P1(1,1,1), P2(4,5,2), P3(5,2,5) And as Q: Q1(2,2,0.5), Q2(3,3,1.75), Q3(6,1,0.5) R: R1(0.5,
all details of Graphical User interface and interactive input methods
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