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Radiosity - Polygon Rendering & Ray Tracing Methods
Radiosity simulates the diffuse propagation of light begin at the light sources. Because global illumination is an extremely difficult problem and along with a standard ray tracing algorithm, which is an extremely time consuming task, like a vast number of rays have to be shot. For this purpose, the radiosity method was invented. The basic idea of the method is to store illumination values upon the surfaces of the objects, like the light is propagated begin on the light sources.
Deterministic radiosity algorithms were utilized for radiosity for fairly some instant, although they are too slow for computing global illumination for extremely complicate scenes. For this purpose, stochastic methods were invented, which simulate the photon propagation via a Monte Carlo type algorithm.
Progressive Scan: Progressive or non-interlaced scanning is a process which displays, transmits or stores moving images wherein, the lines of all frame are drawn in order. It is i
Define transformation. Explain all basic transformation
Transformation for 3-D Scaling As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling i
Polygon Filling Algorithm - Raster Graphics and Clipping In several graphics displays, this becomes essential to differentiate between different regions by filling them along
Surface of Revolution - Modeling and Rendering In the previsions sections we have learned different type of techniques of generating curves, although if we wish to generate a
Key Frame Systems - computer animation This method is for low-level motion control. In fact these systems comprise languages that are designed simply to produce the in-between
Illustration 1: How does the z-buffer algorithm find out which surfaces are hidden? Solution : Depth or Z-buffer algorithm employs a two buffer area each of two-dimensional ar
Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.
what languge do computers speak
What is resolution? Ans. The maximum number of points that can be shown without an overlap on a CRT is known as resolution.
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