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Low Level Techniques or Motion Specific
These techniques are utilized to control the motion of any graphic element in any animation scene completely. These techniques are also termed as motion exact techniques since we can specify the motion of any graphic object in the scene. Techniques as interpolation and approximation are utilized in motion specification of any graphic object. Low level techniques are utilized while animator generally has a fairly exact idea of the exact motion that he or she wants.
Build a program that allows: 1. using mouse or keyboard to move around on a set of 16 control points; 2. modify the value (drag along x, y, or z) of a point; 3. display
Gourand shading OR Intensity interpolation scheme Now there polygon is rendered through linearly interpolating intensity values across the surface. Intensity values for all po
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Question: (a) Write a short note on the dot syntax as used in actionScript. (b) A data type describes the kind of information a variable or ActionScript element can hold.
Multimedia Entertainment: The field of entertainment uses multimedia extensively. One of the earliest and the most popular applications of multimedia are for games. Multimedi
Example 1: Draw line segment from point (2, 4) to (9, 9) by using Digital Differential Analyzer algorithm. Solution: We know usual equation of line is specified via y = mx
Visible-Surface Detection For the generation of realistic graphics display you know that hidden surfaces and hidden lines should be identified for removing. For this reason we
What is a dot size and interdot distance? Dot size may be explained as the diameter of a single dot on the devices output. Dot size is also known as the Spot size. Interdo
Translate a triangle and scale it in each coordinate direction Consider a triangle with vertices in 2D plane given by (0, 0), (1, 0) and (0,1) (called unit triangle). Translat
Methods of Animation - Computer Animation First method: in this, artist makes a succession of cartoon frames that are then combined in a film. Second method: in this,
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