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How avar values generate to get realistic movement
There are numerous ways of generating avar values to get realistic movement. One way is to use markers on a real person (or whatever is being animated) acting out a part and track movements by video camera. Otherwise, avars can be set manually using a joystick. Software produces a level of quality for movie animation which would take several years to produce by hand and would use several animators/cartoonists. This all saves considerable money and time to the film and television producers.
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Disadvantages : 1) Doubles memory needs, one for at least z-buffer and one for refreshes- buffer. 2) Dependency of device and memory intensive. 3) Wasted calculation u
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