How many times will vertex appear in the intersection points, Computer Graphics

Assignment Help:

1. For the polygon shown in Figure on the next page, how many times will the vertex V1 appear in the set of intersection points for the scan line passing through that point?  How many times will you count it when you form the pairs of intersection points? Justify your answer.

Answer: The vertex V1 = V4 will be counted once only since it is neither a maximum nor a minimum for y coordinates of the pairs of edges {V0V1,V1V2}and  {V3 V4 , V4 V5} .


Related Discussions:- How many times will vertex appear in the intersection points

Axis of rotation - construction of a solid, Axis of Rotation - Construction...

Axis of Rotation - Construction of a solid with a translational sweep Figure:  (a)                                                                          Figure  (b)

Vector graphics, Vector Graphics: These are images which may be entirely d...

Vector Graphics: These are images which may be entirely described by using mathematical definitions. The image below demonstrates the principle. To the left you notice the image i

How is sampling done, Image Processing 1. How is sampling done? Explain...

Image Processing 1. How is sampling done? Explain quantization in digital image processing? 2. Explain in brief: (1) Image Subtraction (ii) Image averaging. 3. Explain in

Raster scan display processor, Draw the block diagram of raster scan displa...

Draw the block diagram of raster scan display processor.

List of 3-d animation software, List of 3-D Animation Software Here is ...

List of 3-D Animation Software Here is a short list of several 3-D animation software are - Softimage ( Microsoft) -  Alias/Wavefront ( SGI) -  3D studia MAX (Autodesk

How many key frames does a one-minute animation film, How many key frames d...

How many key frames does a one-minute animation film order along with no duplications need? Solution : One minute = 60 seconds Number of frames needed per second=24 Numbe

Polygon or area clipping algorithm, Polygon or Area Clipping Algorithm - Su...

Polygon or Area Clipping Algorithm - Sutherland-Hodgman Algorithm There are different algorithms as Liang-Barsky, Line clipping, Weiler-Atherton Polygon Clipping,

Computer animation - computer aided design, computer animation Note :...

computer animation Note : This is to be noticed that computer animation can also be produced by changing camera parameters as its position, orientation and focal length, as w

3d primitive and composite transformations, 3D Primitive and Composite Tran...

3D Primitive and Composite Transformations Previously you have studied and implemented 2D geometric transformations for object definitions in two dimensions. These transformati

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd