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Q. Describe the z- Buffer algorithm for hidden surface removal. Ans. Z- buffer method: This method compares surface depths at each pixel position on the projection plane. T
Explain the concept of t he frame buffer
working of crt
Q. Describe different types of parallel and perspective projection used in computer graphics.
Types of Polygon tables curves and surfaces Attribute tables: This table has object information as transparency, surface reflexivity, texture features of an object in the vi
three animation tool for computer graphics
Cathode Ray Tube - Graphics Hardware Cathode Ray Tube: this is a refreshing display device. The idea of a refreshing display is depicted pictorially is given as: In fact
what is graphical notation
Demerit - phong shading or normal vector interpolation shading Needs lot of computations to determine intensity at a point, hence increases the cost of shading in any impleme
Vanishing Point - Viewing Transformations This point is that point at those parallel lines shows to converge and vanish. A practical illustration is a long straight railroad
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