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Understanding the Concept of hypertext and hypermedia:
For know the principle of Hypertext and Hypermedia we will look at how the human memory works.
1. Explain the Bresenham line generation algorithm via digitizing the line with end points as (15, 5) and also (25,13). Ans. Now we are utilizing the Bresenham line generati
B-spline curves - clipping and 3d primitives B-spline curves are piecewise polynomial cubes with one or more polynomial pieces with a minimum smoothness requirement. For examp
Simulation: There are several things, places and events people cannot witness in first person. There are a lot of causes for this. Several may happen too rapidly, several may be t
Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we
The RIA should consist of: i) A simple Graphical User Interface (GUI) constructed from a simple navigation system (comprising of around 5 key frames) making use of the Flash tim
What are the advantages of rendering by patch splitting? i. It is fast-especially on workstations with a hardware polygon-rendering pipeline. ii. Its speed can be varied b
View Volumes and General Projection Transformations You have to remember that the view volume is the volume which sets up near and far extents, top and bottom extents and left
Question: (a) In computer graphics it is important to distinguish between the two approaches to graphical modeling:vector graphics and raster graphics. Explain in details th
1. Using a time Delay Method The delay required between issuing each character to the LCD is about 5-10ms (it's simply known as DELAY). When programming an LCD, a long delay is
Algorithms for Identification of Observable Objects There are various algorithms for identification of observable objects for various types of applications. Several methods ne
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