Homogeneous coordinate systems - 2-d and 3-d transformations, Computer Graphics

Assignment Help:

Homogeneous Coordinate Systems - 2-d and 3-d transformations

Suppose P(x,y) be any point in 2-D Euclidean (Cartesian) system. In HC System, we add a third coordinate to a point. In place of (x,y), all points are represented via a triple (x,y,H) where H≠0;  along with the condition which is (x1,y1,H1)=(x2,y2,H2) ↔ x1/H1 = x2/H2 ; y1/H1 = y2/H2.

Currently, if we take H=0, then we contain point at infinity, that is, generation of horizons.

Hence, (2, 3, 6) and (4, 6, 12) are the similar points are represented by various coordinate triples, that is each point has many diverse Homogeneous Coordinate representation.

2-D Euclidian System                    Homogeneous Coordinate System

Any point (x,y)                                  (x,y,1)

 

If (x,y,H) be any point in HCS(such that H≠0); Then (x,y,H)=(x/H,y/H,1)

(x/H,y/H)                          (x,y,H)

Currently, we are in the position to build the matrix form for the translation along with the utilization of homogeneous coordinates.For translation transformation (x,y)→(x+tx,y+ty) within Euclidian system, here tx and ty both are the translation factor in direction of x and y respectively. Unfortunately, this manner of illustrating translation does not utilize a matrix; consequently it cannot be combined along with other transformations by easy matrix multiplication. That type of combination would be desirable; for illustration, we have observed that rotation about an arbitrary point can be done via a rotation, a translation and the other translation. We would like to be capable to combine these three transformations in a particular transformation for the sake of elegance and efficiency. One way of doing such, is to utilize homogeneous coordinates. In homogeneous coordinates we utilize 3x3 matrices in place of 2x2, initiating an additional dummy coordinate H. In place of (x,y), each point is demonstrated by a triple (x,y,H) here H≠0; In two dimensions the value of H is generally set at 1 for simplicity.

Hence, in homogeneous coordinate systems (x,y,1) → (x+tx,y+ty,1), now, we can simplifies this in matrix form like:

1389_Homogeneous Coordinate Systems - 2-d and 3-d transformations.png


Related Discussions:- Homogeneous coordinate systems - 2-d and 3-d transformations

Magnify a triangle with vertices, Magnify a triangle with vertices A = (1,1...

Magnify a triangle with vertices A = (1,1), B = (3,1) and C = (2,2) to twice its size in such a way that A remains in its original position.  Answer: You need to apply scaling b

What is transformation, What is Transformation?  Transformation is the ...

What is Transformation?  Transformation is the method of introducing changes in the shape size and orientation of the object using scaling rotation reflection shearing & transl

Xy-shear about the origin - 2-d and 3-d transformations, xy-Shear about the...

xy-Shear about the Origin - 2-d and 3-d transformations Suppose an object point P(x,y) be moved to P'(x',y') as a outcome of shear transformation in both x- and y-directions a

What are the advantages of the boundary representation, Advantages of the B...

Advantages of the Boundary Representation (i) This format gives efficient picture generation and easy access to other geometric information. (ii) The changes produced by mos

Definitions of hypermedia, Definitions of Hypermedia It is a term ...

Definitions of Hypermedia It is a term created through Ted Nelson in the year 1970. It utilized as a logical extension of the term hypertext, wherein graphics, video, audi

Polygon filling algorithm - raster graphics and clipping, Polygon Filling A...

Polygon Filling Algorithm - Raster Graphics and Clipping In several graphics displays, this becomes essential to differentiate between different regions by filling them along

Role of computer graphics in education and training, Question: Explain how ...

Question: Explain how computer graphics would play a useful role in education and training. Answer: Computer graphics has occupied an important role in education and training.

Types of touch panels - input and output devices, Types of Touch panels ...

Types of Touch panels 1) Electrical TSS: Wire grid or the other conductive coating is utilized to specify a voltage drop at the point touched point from that the position ma

What is scan line algorithm, What is scan line algorithm?  One way to f...

What is scan line algorithm?  One way to fill the polygon is to apply the inside test. I.e. to check whether the pixel is inside the polygon or outside the polygon and then hig

Advantages and deficiencies of gourand shading, Advantages and Deficiencies...

Advantages and Deficiencies of Gourand Shading Advantages of Gourand Shading: this eliminates the intensity discontinuities related with the constant shading model. Defi

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd