Hypermedia, Computer Graphics

Hypermedia: it is a superset of hypertext. Hypermedia documents comprise links not only to the other pieces of text, although also to other forms of media: sounds and images and movies. Images themselves can be chosen to connection to sounds or documents. It simply combines hypertext and multimedia.

Several examples of Hypermedia might be as:

  • You are reading a text which is written in Hindi. You choose a Hindi phrase and then hear the phrase as spoken in the native tongue.
  • You are viewing a manufacturing plant's floor plan; you choose a section by clicking on a room. The staff name and picture appears along with a list of their current projects.
  • You are a law student studying the University Revised Statutes. Through selecting a passage, you determine precedents from a 1920 Supreme Court ruling stored at Law Faculty. Cross-referenced hyperlinks permit you to view any one of 500 related cases along with audio annotations.

Hypertext and HyperMedia both are principles, not products and both terms were coined through Ted Nelson.

 

Posted Date: 4/8/2013 3:18:40 AM | Location : United States







Related Discussions:- Hypermedia, Assignment Help, Ask Question on Hypermedia, Get Answer, Expert's Help, Hypermedia Discussions

Write discussion on Hypermedia
Your posts are moderated
Related Questions
Stochastic Animation - Computer Animation This utilizes stochastic processes that are a stochastic process can be identified as a random function. Such randomness could be in

Types of Touch panels 1) Electrical TSS: Wire grid or the other conductive coating is utilized to specify a voltage drop at the point touched point from that the position ma

When you set up your project, create the class as an "ACM Graphics Program", rather than a plain class. This will perform the necessary preparations for you to use mouse input in y

Depth-buffer (or z-buffer) Method  Z-buffer method is a fast and easy technique for specifying visible-surfaces. Z-buffer method is also termed to as the z-buffer method, as

Polygon representation methods - Boundary representations Boundary representations: now the 3-D object is shown as a set of surfaces which separate the object interior from

Categories of Reflection - Ray Tracing Methods In order to achieve realism, such phenomenon of reflection, which occurs because of interaction of light and surface, is require

Persistence (of phosphor) - Display devices Time it takes the emitted light from screen to decay to one-tenth of its original intensity. The point where an electron gun strikes

What is reflection?  The reflection is actually the transformation that produces a mirror image of an object. For this use some angles and lines of reflection.

Cases for Digital Differential Analyzer Algorithm 1)  If in case 1, we plot the line another way round that is, moving in y direction via 1 unit every time and after that hunt

what is ray tracing algorithm in hidden surface removal