Picture information - raster graphics and clipping, Computer Graphics

Assignment Help:

Picture Information - Raster Graphics and  Clipping

Now, the picture information is accumulated in the form of bit plans on which all bit plane complete information of picture is stored and for brightest intensity three bit plane just for simplicity must have one as respective information in the frame buffer, whether it is zero so, the intensity will be the least; several of the intensity combination are given as:

1841_Picture Information - Raster Graphics and  Clipping.png

Maximum intensity of a pixel means: the value for that point on all bit planes is one that produces maximum intensity to contain a bit low intensity any one of the bit plane is provided information 0 for such point as:

If picture information is accumulated in two bit planes then possibilities are:

0 0        min. intensity of a point

0 1        medium intensity of a point

1 0        medium intensity of a point

1 1        max intensity of a point

For consequent pixel on screen:

  • Each information digit is 0 or 1 for respective bit plane in continuation,
  • Each digit constitutes the information for a point in the respective bit plane,
  • For two bit planes we have four levels, likewise, three bit planes we have eight levels that is for n bit planes we have 2n levels.

⇒ For n bit plane 2n amount of information is required.

  • Through adopting this method of picture information storage, certainly, we can vary the intensity of adopting although extra memory consumption occurs because there may be exists more bit planes.
  • For controlling the intensity of the colours, we require a minimum of eight bit planes that is picture information has to have eight digits (0, 1) additionally 28 combinations occur.
  • For colours case we require in common 3 e- guns of 3 colours as red, green and blue for picture display along with varying colours.

 

1455_Picture Information - Raster Graphics and  Clipping 2.png

Figure: Frame Buffer: Colour Variation of a Pixel

As in the above figure we contain 3 bit planes consequently we have three digit numbers. If information in all planes i.e. R, G, B is zero as (0, 0, 0) after that there is no display. Another situation is listed as given below:

 

R

G

B

 

So,

0

0

0

no display

 

0

0

1

Blue display

 

0

1

0

Green display

 

0

1

1

Green-blue mix display and so on.

Likewise, for more colours we must have more bit planes and hence more numbers of digits signify more colour combinations.


Related Discussions:- Picture information - raster graphics and clipping

Combined consequence of ambient and diffused reflection, Combined consequen...

Combined consequence of ambient and diffused reflection At this time the resulting intensity I will be the total sum of the intensities in case 8.3.2 and 8.3.3 we find that:

Sequencing of animation design, Sequencing of Animation Design Previous...

Sequencing of Animation Design Previously we have discussed many things regarding the traditional and current trends of computer created animation although now it is time to pr

Types of authoring tools in multimedia, Types of Authoring Tools Autho...

Types of Authoring Tools Authoring tools are grouped depends on metaphor used for sequencing or organizing multimedia components and events as: Page or Card Based Tools

Horizontal retrace - display devices, Horizontal retrace - Display Devices ...

Horizontal retrace - Display Devices In a refresh CRT monitor, the time it takes for an electron beam to return to the left most point on the next horizontal line after refresh

Essential elements for the raster scan display, Essential Elements for the ...

Essential Elements for the Raster Scan Display Three elements are essential for the raster scan display. They are as: 1) The Frame Buffer that is also termed as the Refresh

Ray tracing - polygon rendering and ray tracing methods, Ray Tracing - Poly...

Ray Tracing - Polygon Rendering and Ray Tracing Methods Basically Ray tracing is an exercise that is performed to attain the realism in a scene. In easy way Ray Tracing is a w

Functioning of hardcopy devices and output primitives, Functioning of hardc...

Functioning of hardcopy devices and Output primitives 1.  Functioning of hardcopy devices-laser printers and dot matrix printers, plotters.  2.  Output primitives: Graphics

PHONG INTERPOLATION, DESCRIBE PHONG INTERPOLATION SHADING METHOD

DESCRIBE PHONG INTERPOLATION SHADING METHOD

Common transformation for parallel projection-transformation, Derive the co...

Derive the common transformation for parallel projection into a specified view plane, here the direction of projection d=aI+bJ+cK is along the normal N=n1I+n2J+n3K along with the r

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd