Gourand shading, Computer Graphics

Assignment Help:

This renders a polygon surface by linearly interpolating intensity values across the surface. Intensity values for each polygon are matched with the values of adjacent polygon along the common edges, thus eliminating the intensity discontinuities that can occur in flat shading. Each polygon surface is rendered with Gourand shading by performing the following calculation:  (i) Determine the average unit normal vector at each polygon vertex. (ii) Apply an illumination model to each vertex to calculate the vertex intensity. (iii) Linearly interpolate the vertex intensities over the surface of the polygon. At each polygon vertex we obtain a normal vector by averaging the surface normal of all polygons sharing that vertex. Thus for vertex position V, we obtain the unit vertex normal width the calculation. One we have the vertex normal's, we determine the intensity at the vertices from a lightning model. Incremental calculations are used to obtain successive edge intensity values between scan lines and to obtain successive intensities along a scan line. 

 

 


Related Discussions:- Gourand shading

Explain different linear methods for noise cleaning, Question 1 Describe t...

Question 1 Describe the process of formation of image in human eye Structure of the Human Eye Image formation in the Eye Brightness Adaptation and Discrimination

B splines, What is uniform rational splines

What is uniform rational splines

What are the advantages of the boundary representation, Advantages of the B...

Advantages of the Boundary Representation (i) This format gives efficient picture generation and easy access to other geometric information. (ii) The changes produced by mos

What is the need of homogeneous coordinates, What is the need of homogeneou...

What is the need of homogeneous coordinates?  To perform more than one transformation at a time, use homogeneous coordinates or matrixes. They decrease unwanted calculations in

Introduction of curves and surfaces, Introduction of Curves and Surfaces ...

Introduction of Curves and Surfaces This section has covered the methods of generating polygons, closed and curves surfaces. Under those methods we have discussed different ty

Important points for bresenham line generation algorithm, Important points ...

Important points for Bresenham Line Generation Algorithm Note: Bresenhams algorithm is generalised to lines along with arbitrary slopes with identifying the symmetry

Transformation for parallel projection, Transformation for parallel project...

Transformation for parallel projection Parallel projections is also termed as Orthographic projection, are projections into one of the coordinate planes as x = 0, y = 0 or z

Explain about the computer based training, Explain about the Computer Based...

Explain about the Computer Based Training CBT makes use of a computer system to train people in numerous applications. It makes use of self-assessment and multimedia with minim

Jas file formats, JAS: The JAS file formats were implemented to form the s...

JAS: The JAS file formats were implemented to form the smallest possible picture files for 24bits per pixel image and 8 bit per pixel gray scaled pictures. This uses a discrete co

Image classification, The image classification is the process to categorize...

The image classification is the process to categorize images into one of several classes or categories. In this project, there are seven categories (Piano, Kangaroo, Strawberry, Su

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd