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Write short notes on rendering bi-cubic surface patches of constant u and v method?
The simple way is to draw the iso-parmetric lines of the surface. Discrete approximations to curves on the surface are formed by holding one parameter constant and permitting the other to vary at discrete intervals over its whole range.
This makes curves of constant u and constant v.
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The goal of this assignment is to implement procedures/functions using x86 assembly. In addition to implementing procedures/functions, this assignment requires to pass arguments us
identify a sphere along with a light source above it; hence its lower half will not be illuminated. In practice in a actual scene this lower half would be partially illuminated thr
Combined consequence of ambient and diffused reflection At this time the resulting intensity I will be the total sum of the intensities in case 8.3.2 and 8.3.3 we find that:
Question: (a) (i) Give four reasons to explain why are the bitmap images unsuitable for use in a high end print production workflow. (ii) An eps file has two main parts,
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An object has to be rotated about an axis passing through the points (1,0 ,1), (1,3,1) . What will be the resulting rotation matrix? Solution: The axis is parallel to y axis
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