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Write short notes on rendering bi-cubic surface patches of constant u and v method?
The simple way is to draw the iso-parmetric lines of the surface. Discrete approximations to curves on the surface are formed by holding one parameter constant and permitting the other to vary at discrete intervals over its whole range.
This makes curves of constant u and constant v.
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slider crank
Scan Line Algorithm A scan line algorithm determines the overlap intervals of the polygon with each scan line to obtain interior points of the polygon for assigning those point
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Clipping and 3D Primitives This unit introduces you to three important concepts of Computer Graphics. After that discusses the concept of clipping, which means removal of objec
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In this project, the image data set consists of 320 training images and 285 test images. Table 1 shows the image data set in details. In addition to the original images, th
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