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QUESTION
1. Describe two methods for converting 16x9 widescreen movie to 4x3.
2. Explain clearly the difference between File Format and Codec.
3. What is a video transition?
4. Explain clearly what are action areas and title safe areas
5. Explain the difference between the project monitor and the source monitor.
Important Notes for Negative Accelerations Note : Having projections of points on curve, above Y axis we will obtain a pattern similar to figure 8 that is needed to produce ne
Differentiate between z-buffer method and scan-line method. What is the visibility test made in these methods? Solution : In depth buffer algorithm every pixel location on the
2-DIMENSIONAL TRANSFORMATION Modeling transformation is the mechanism to compose an image from modeling primitives. The modeling primitives are defined in their own coordinate
pagemaker is a image editor
help me discuss about flat panel with respect to emissive and non emissive display
For this assignment, you will program a game called Pig. Pig is a two-player game where players compete to be the first to reach (or surpass) 100 points. Pig usually involves playe
Linking: A hypermedia system and also information in general contains different types of relationships among various information parts. Illustrations of typical relationships comp
Hypertext: it is conceptually very similar as regular text: it can be stored, searched, read, or edited along with a significant difference: hypertext is text along with pointers
Read the next page and work through the steps: a. Select a location (anywhere in the world) and research the typical weather (temperature, barometric pressure, and humidity).
Performing rotation about an Axis For performing rotation about an axis parallel to one of the coordinate axes (say z-axis), you first need to translate the axis (and hence the
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