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QUESTION
1. Describe two methods for converting 16x9 widescreen movie to 4x3.
2. Explain clearly the difference between File Format and Codec.
3. What is a video transition?
4. Explain clearly what are action areas and title safe areas
5. Explain the difference between the project monitor and the source monitor.
Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact
AUDIO AND VIDEO: Audio and video are working as eye and ear of multimedia. Both of them are heavily contributing to any type of multimedia application. Here we discuss something r
Windowing Transformations - Raster Graphics and Clipping From the above section of introduction, we understood the meaning of the viewport and term window that could again be
Combined consequence of ambient and diffused reflection At this time the resulting intensity I will be the total sum of the intensities in case 8.3.2 and 8.3.3 we find that:
Light Pen - input and output devices It is a pointing device. This has a light sensitive tip that is excited while the light is emitted and an illuminated point upon the disp
Traditional Animation techniques as: 1) Key Frames 2) Cel Animation Formula: Required Key frames for a film = {[Time(in seconds)]
Differentiate among interpolation spline and approximation spline? When the spline curve passes by all the control points then it is known as interpolate. When the curve is
What is Transformation? Transformation is the process of introducing changes in the shape size and orientation of the object using scaling rotation reflection shearing & trans
Functioning of Input Devices Functioning of input devices-Keyboard, mouse, trackball and space ball, Joystick, data glove, digitizer, scanner, touch panel, light pen, voice sys
Background Texturing is like wallpapering; you are pasting an image onto the OpenGL Quad primitive. Recall that GL_QUAD is specified by four vertices. An image, or a texture,
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