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Scaling, shear, reflection and Viewing coordinates
1) Scaling, shear and reflection operations have natural extensions to 3D.
2) Viewing coordinates are the coordinates with reference to the eyes of the viewer or the coordinates with reference to camera position and orientation.
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Low level techniques (motion specific) Techniques utilized to fully control the motion of any graphic object in any type of animation scene, these techniques are also considere
Ray Tracing Algorithm - Recursive Frequently, the basic ray tracing algorithm is termed as a "recursive" acquiring an outcome wherein a given process repeats itself an arbitr
Cases of clip a line segment-pq Case 1: As we determine a new value of t E that is value of parameter t for any potentially entering (PE) point we select t max as: t max
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Explain process of displaying objects in raster display and random display. Draw block diagrams of the architecture of both the display systems.
3-D Transformation The capability to represent or display a three-dimensional object is basically to the knowing of the shape of that object. Moreover, the capability to rotat
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