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Output Primitives and Geometric Transformations
You learnt how some basic geometric objects such as line segments, circles, ellipses and other curves are processed for plotting on a display unit. In most of the graphics packages you will find that polygons are also used as standard output primitives. Filled polygons with single solid color (or other alternatives for filling the interior) are provided as shape primitives.
Explain about the Computer animation Computer animation is the art of creating moving images by computer software and hardware. For 3D animation, objects are designed on a
Passive Computer Animations: That has no option for users to utilize computer graphics today is mostly interactive for example: movies. Frame animation is non-interactive anim
Polygon -Rendering Methods Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal
Question: (a) Describe in details the meaning of the following terms often available in drawing tools: (i) Welding objects; (ii) Trimming objects; (iii) Intersecting obje
What is reflection? The reflection is actually the transformation that produces a mirror image of an object. For this use some angles and lines of reflection.
Numerical Analysis Packages: generally utilized software is: MatLab. Characteristics: Focus generally on numeric processing. Programming with mathematical skills usuall
Define Random Scan/Raster Scan displays. Ans. Random scan is a process in which the display is made by the electronic beam, which is directed, only to the points or division of
Advantages of the Boundary Representation (i) This format gives efficient picture generation and easy access to other geometric information. (ii) The changes produced by mos
Homogeneous Coordinate Systems - 2-d and 3-d transformations Suppose P(x,y) be any point in 2-D Euclidean (Cartesian) system. In HC System, we add a third coordinate to a poin
want the source code of this titlted program
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