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Output Primitives and Geometric Transformations
You learnt how some basic geometric objects such as line segments, circles, ellipses and other curves are processed for plotting on a display unit. In most of the graphics packages you will find that polygons are also used as standard output primitives. Filled polygons with single solid color (or other alternatives for filling the interior) are provided as shape primitives.
You will write a two-dimensional precursor of the three-dimensional bouncing ball simulation that is one of your choices for a ?nal project. This involves adding functions to your
Explain about the Computer animation Computer animation is the art of creating moving images by computer software and hardware. For 3D animation, objects are designed on a
Objectives of Curves and surfaces - modeling and rendering After going through the section, you should be capable to: Implement the methods utilized to represent a pol
OBJECTIVE Since graphics plays a very important role in modern computer application, it is important to know more information about its hardware and software operations. Despite
Question : (a) With the help of illustrations, briefly describe the influence of the following style on layout and typographic design: (i) Bauhaus (ii) Avant Garde (iii)
Image Processing Process Images are the last product of most processes in computer graphics. The ISO that is International Standards Organization explains computer graphics as
What is uniform rational splines
note on control points
Intensity of Specular Reflection - Modeling and Rendering Intensity of specular reflection based upon material properties of surface and the angle of incidence and the value o
Methods of Animation - Computer Animation First method: in this, artist makes a succession of cartoon frames that are then combined in a film. Second method: in this,
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