Output primitives and geometric transformations, Computer Graphics

Assignment Help:

Output Primitives and Geometric Transformations

You learnt how some basic geometric objects such as line segments, circles, ellipses and other curves are processed for plotting on a display unit.  In most of the graphics packages you will find that polygons are also used as standard output primitives.  Filled polygons with single solid color (or other alternatives for filling the interior) are provided as shape primitives.


Related Discussions:- Output primitives and geometric transformations

Polygon surfaces - curves and surfaces, Polygon Surfaces - Curves and Surfa...

Polygon Surfaces - Curves and Surfaces   By Figure 1 and Figure 2 it is clear that it is possible to store description of objects as a set of surface polygons and similar i

Geometric continuity - clipping and 3d primitives, Geometric Continuity ...

Geometric Continuity There is another notion of continuity called geometric continuity. Although the idea existed in differential geometry, the concept was introduced for geome

Unrepresentative vertex normals - modeling and rendering, Unrepresentative ...

Unrepresentative vertex normals - Modeling and Rendering Calculated vertex normals may not adequately present the surface's geometry. For illustration, if we calculate vertex

How does resolution of a system influence graphic display, 1. How does the...

1. How does the resolution of a system influence graphic display? Ans. In a high resolution system the adjacent pixels are so near spaced such approximated line-pixels lie extr

Digital & interactive media has been developed in 20th , Digital & Interact...

Digital & Interactive Media has been developed in 20th century: New media improve visual and verbal content. It doesn¹t replace earlier media. New media lets dynamic alteration of

Difference, difference between vecgen algoritham and bresenham''s algori

difference between vecgen algoritham and bresenham''s algori

Shearing - 2-d and 3-d transformations, Shearing - 2-D and 3-D transformati...

Shearing - 2-D and 3-D transformations Shearing transformations are utilized for altering the shapes of 2 or 3-D objects. The consequence of a shear transformation seems like

Basics of animation - computer animation, Basics of Animation - Computer an...

Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics

Procedural animation - computer animation, Procedural Animation - Computer ...

Procedural Animation - Computer Animation This category of animation is utilized to produce real time animation that permits a more diverse series of actions to occur. These a

Computer simulation - computer aided design, Computer simulation - Computer...

Computer simulation - Computer Aided Design Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digit

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd