Rotation - 2-d and 3-d transformations, Computer Graphics

Assignment Help:

Rotation - 2-D and 3-D transformations

Within 2-D rotation, an object is rotated via an angle θ along w.r.t. the origin. This angle is assumed to be +ive for anticlockwise rotation. There are two conditions for 2-D rotation, condition1- rotation regarding the origin and condition2 rotation about an arbitrary point.

If the rotation is made regarding to an arbitrary point, a set of basic transformation, that is composite transformation is needed. For 3-Dimentional rotation connecting 3-D objects, we require to identify both the angle of rotation and the axis of rotation, regarding such rotation has to be made. Now, we will see the condition1 and in the subsequent section we will see the condition2.


Related Discussions:- Rotation - 2-d and 3-d transformations

Use the outline method to plot font boundaries, 1. Use the outline method t...

1. Use the outline method to plot the following font boundaries (style should remain the same). Implement your method in C language.    ANswer: Here letter G is produced

Benefits of computer simulation - computer aided design, Benefits of Comput...

Benefits of Computer Simulation The benefit of Simulation is: even for simply solvable linear systems: a uniform model execution technique can be utilized to resolve a large v

Event driven devices - polling, Event Driven Devices - Polling Pollin...

Event Driven Devices - Polling Polling: The status of all devices is periodically checked in a repetitive manner through a polling loop. While an event happens, the loop is

Opengl, Write a program that allows interactive manipulation of the positio...

Write a program that allows interactive manipulation of the position and orientation of a camera. Draw a teapot at the global origin 0,0,0. You can find a shaded teapot model and

Cathode ray tube, cathode ray tube is an analog or digital device

cathode ray tube is an analog or digital device

Plane equation - spatial orientation of the surface element, Plane equation...

Plane equation - spatial orientation of the Surface Element For some of Plane equation procedures, we have information regarding the spatial orientation of the individual surf

Area subdivision method-obscures the continuing two surface, Assume here ar...

Assume here are three polygon surfaces P,Q, R along with vertices specified by as: P: P1(1,1,1), P2(4,5,2), P3(5,2,5) And as Q: Q1(2,2,0.5), Q2(3,3,1.75), Q3(6,1,0.5) R: R1(0.5,

Open Gl, Write a program in C/C++ using OpenGL to create (without using bui...

Write a program in C/C++ using OpenGL to create (without using built in function) a square by implementing shear algorithm along 1. X-axis, 2.Y-axis.

Polygon or area clipping algorithm, Polygon or Area Clipping Algorithm - Su...

Polygon or Area Clipping Algorithm - Sutherland-Hodgman Algorithm There are different algorithms as Liang-Barsky, Line clipping, Weiler-Atherton Polygon Clipping,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd