types of attributes, Computer Graphics

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types of attributes

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Radiosity - Polygon Rendering & Ray Tracing Methods Radiosity simulates the diffuse propagation of light begin at the light sources. Because global illumination is an extremel

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Three dimensional display methods: Among the simplest three dimensional surface representations are the polygonal surfaces.  A polygonal surface is described by vertices

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Phong shading OR Normal Vector Interpolation Shading In Gouraud shading we were doing direct interpolation of intensities although a more exact method for rendering a polygon

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Simulation: There are several things, places and events people cannot witness in first person. There are a lot of causes for this. Several may happen too rapidly, several may be t

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Variation of Intensity - Modeling and Rendering According to the phong model the variation of Intensity (I) along with α (since I α cos n α) is: i) for shiny surface (

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