Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Two-Dimensional Geometric Transformations
When a real life object is modelled using shape primitives, there are several possible applications. You may be required to do further processing with the objects. For example, suppose you have created a chair model. You may then like to view it from different angles, or you may like to create another chair model with a slight variation in its shape or size. Similarly, you may want to show an object moving from one position to another along a path, or rotate it about a given pivot point. All this can be achieved by using simple mathematical transformations called affine transformations. Since these transformations help change the geometry of the object in terms of shape, size or position, we call them geometric transformations. Present section deals with two-dimensional (2D) geometric transformations. 2D geometric transformations can be broadly classifies as - (i) Rigid body transformations (ii) Non-rigid body transformations. Rigid body transformations do not change the object dimensions, while non-rigid body transformations modify the dimensions of the object. For example, when you resize a rectangle, the transformation is non-rigid body, but when you rotate an object its shape or size does not change, hence it is rigid body transformation.
Electronic Encyclopedia : This is the application of multimedia for the creation of an encyclopedia along with millions of entries and hypertext cross references covering a br
Summary of Graphic Primitives In this all section, we have illustrated the basic graphic primitives that are line, point and circle; we have also illustrated both practical an
mcqs of illustration in nts test
Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact
Assumption for Diffuse Reflection - Polygon Rendering i) the diffuse reflections by the surface are scattered along with equal intensity in each direction, independent of vie
Geometrical examine Types of Line Clipping Geometrical examine of the above kinds of clipping (it assists to get point of intersection of line PQ along with any edge). Assu
What is the use of control points? Spline curve can be specified by giving a set of coordinate positions known as control points, which shows the general shape of the curve, c
What is Multimedia: People only remember 20 percent of what they see and 30 percent of what they hear. But they keep in mind 50 percent of what they see and hear and as much as 80
Question: (a) Differentiate between lossy and lossless compression. (b) State the uses of the two compression standards MPEG-1 and MPEG-2. (c) State three areas where
Assumption regarding to the Digital Differential Analyzer Algorithm The line generation by DDA is discussed merely for the first Quadrant, whether the line lies in the other q
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd