Finding where the ball hits a segment, Computer Graphics

Assignment Help:

You will write a two-dimensional precursor of the three-dimensional bouncing ball simulation that is one of your choices for a ?nal project. This involves adding functions to your Frame and Polyline classes, creating a new base component, Polybounce, which has the same role as your Animation class from assignment 6 and updating your main program and Display class to support the new functionality.

Note that you are extending Frame and Polyline. These should continue to work with your earlier applications.

Procedure

1. Modify your Animation class to include an instance of Ball but just a single Frame. Make sure to add the Ball to your reDisplay function. Initialize the ball with a reasonable radius (I used 0.1), your favorite color, at position h0.5, 0.5i (which should be the center of your initial world window) and a reasonably small velocity (h0.05.0.05i works well). So your initialization may look like

_b = Ball(0.1,
GLTYPES::GLred3,
GLTYPES::Coord2(0.5,0.5,1),
GLTYPES::Coord2(0.05,0.05,0))

  • main program

- Display
∗ instance of Polybounce
∗ other components
∗ callback functions
∗ animation timer
∗ plumbing between components
∗ This is not a component. It is the class that initializes the display and partitions it between the components. It knows screenheight andscreenwidth.

- Callback wrappers
- main()


Related Discussions:- Finding where the ball hits a segment

Transformation, Explain window to view port transformation

Explain window to view port transformation

Gui for plotting functions, For this assignment you will write a GUI for pl...

For this assignment you will write a GUI for plotting functions. The user will supply the de?nition of a function in the variable x, the range of x and y values to be plotted and t

Describe the wiggler function in animation help, Question 1: (a) Descri...

Question 1: (a) Describe the term Mask Path and give brief steps how you could change a rectangle into a triangle with respect to time in AE CS3. (b) Expressions are ve

Illustration of a clipping window - raster graphics, Illustration of a Clip...

Illustration of a Clipping window ABCD is placed as follows: A (100, 10), B (160, 10, C (160, 40), D (100, 40) By using Sutherland-Cohen clipping algorithm determine the vis

Transformation for 3-d shearing, Transformation for 3-D Shearing 2-dim...

Transformation for 3-D Shearing 2-dimensional xy-shearing transformation, as explained in equation, can also be simply extended to 3-dimensional case. All coordinates are tran

What is the feature of inkjet printers, What is the feature of Inkjet print...

What is the feature of Inkjet printers? Features of inkjet printers: They can print 2 to 4 pages/minutes. Resolution is about 360d.p.i. Thus better print quality is achie

Explain about the computer based training, Explain about the Computer Based...

Explain about the Computer Based Training CBT makes use of a computer system to train people in numerous applications. It makes use of self-assessment and multimedia with minim

What is the minimum number of control points, Question: A curve shape ha...

Question: A curve shape has three quadratic Bézier curve segments. The curves have been joined sequentially so that continuity of the first derivative of the resulting curve sha

Cathode ray tube, cathode ray tube is an analog or digital device

cathode ray tube is an analog or digital device

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd