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What is reflection?
The reflection is actually the transformation that produces a mirror image of an object.
For this use some angles and lines of reflection.
What is scaling? The scaling transformations changes the shape of an object and can be carried out by multiplying every vertex (x,y) by scaling factor Sx, Sy where Sx is the
Vecgen algorithm
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What is the need of homogeneous coordinates? To perform more than one transformation at a time, use homogeneous coordinates or matrixes. They decrease unwanted calculations in
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Transformation for 3-D Reflection For 3-Dimensions reflections, we should to know the reference plane, which is a plane about that reflection is to be considered. Remember tha
Objectives of 2-D Viewing and Clipping After going through this section, you should be capable to: 1. Describe the concept of clipping, 2. Observe how line clipping is p
Define Octrees? Hierarchical tree structures called octrees, are used to show solid objects in some graphics systems. Medical imaging and other applications that needs display
What happens while two polygons have similar z value and the z-buffer algorithm is utilized? Solution : z-buffer algorithms, varies colors at a pixel if z(x,y)
Hardware For Computer Animation It comes in many shapes, sizes and abilities. Much hardware is specialized to do only specific tasks. Other types of hardware do a variety of t
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