Relation between 2-d euclidean system and homogeneous system, Computer Graphics

Assignment Help:

Relation between 2-D Euclidean system and Homogeneous coordinate system

Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the point. In place of (x,y), all points are represented via a triple (x,y,H) so H≠0; along with the condition as (x1,y1,H1)=(x2,y2,H2) ↔ x1/H1 = x2/H2 ; y1/H1 = y2/H2. In two dimensions the value of H is generally remained at 1 for simplicity. If we take H=0 now, then this presents point at infinity, which is generation of horizons.

The subsequent table demonstrates an association between 2-D Euclidean (Cartesian coordinate) system and Homogeneous coordinate system.

2-D Euclidian System                                        Homogeneous Coordinate System (HCS)

Any point (x,y)                         →                                             (x,y,1)

If (x,y,H) be any point in HCS(such that H≠0);

                                                                                    then (x,y,H)=(x/H,y/H,1), which is

(x/H,y/H)                        ←                                                                     (x,y,H)

Any one point (x,y) → (x+tx,y+ty) in 2-D Euclidian system. By using Homogeneous coordinate system, this translation transformation can be presented as (x,y,1) → (x+tx,y+ty,1). In two dimensions the value of H is generally maintained at 1 for simplicity. Here, we are capable to represent this translation transformation in matrix form as:

242_Relation between 2-D Euclidean (Cartesian) system and Homogeneous coordinate system 2.png

 (x',y',1)=(x,y,1)

P'h=Ph.Tv    

Here P'h and Ph   demonstrate here object points in Homogeneous Coordinates and Tv is termed as homogeneous transformation matrix for translation. Consequently, P'h, the new coordinates of a transformed object, can be determined by multiplying earlier object coordinate matrix, Ph, along with the transformation matrix for translation Tv.

The benefit of initiating the matrix form of translation is to simplify the operations on complicated objects which are, we can now build complicated transformations by multiplying the basic matrix transformations. Such process is termed as concatenation of matrices and the resulting matrix is frequently referred as the composite transformation matrix.


Related Discussions:- Relation between 2-d euclidean system and homogeneous system

Various cases of cohen sutherland line clippings - algorithm, Various cases...

Various cases of Cohen Sutherland Line Clippings Currently, we study how this clipping algorithm works. For the sake of simplicity we will tackle all the cases with the assist

Odd-even rule and non-zero winding number rule, What is the difference betw...

What is the difference between odd-even rule and non-zero winding number rule to identify interior regions of an object? Develop an algorithm for a recursive method for filling a 4

What is computer-aided design, What is CAD Drawings created with Comput...

What is CAD Drawings created with Computer-Aided Design (CAD) tools, which were introduced in  the 1960s, represented tremendous productivity gains over paper drawings, such as

Unity, what I unity of java game?

what I unity of java game?

Project by matlab , I am trying to do a project by matlab. which is related...

I am trying to do a project by matlab. which is related to computer vision. the name of project is (texture synthesis and image quilting), which is inspire from this paper (Efros a

Psychrometric properties - design project, Read the next page and work thro...

Read the next page and work through the steps: a.  Select a location (anywhere in the world) and research the typical weather (temperature, barometric pressure, and humidity).

Write a c-code which generates a font interactively, Write a C-code which g...

Write a C-code which generates a font interactively.This means after every n mouse clicks, a Bezier curve is generated and then the terminal point of the last drawn Bezier curve is

Gourand shading and phong shading, Gourand shading and Phong shading ...

Gourand shading and Phong shading a. Gourand shading OR Intensity interpolation scheme We will discuss such scheme in further section of Gourand shading OR Intensity in

Important points for designing the animation sequence, Important Points for...

Important Points for Designing the Animation Sequence There are several applications which do not follow this sequence as, real time computer animations generated by vehicle dr

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd