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What is Multimedia:People only remember 20 percent of what they see and 30 percent of what they hear. But they keep in mind 50 percent of what they see and hear and as much as 80 percent of what they notice, hear and do simultaneously. Computer Technology Research, in the year1993
Multimedia is any mixture of text, art, graphics, sound, animation and video along with links and tools that let the person navigate, interact and communicate along with the computer. While you permit the viewer to control what and when these parts are delivered, this is interactive multimedia. While you give a structure of linked elements via which the learner can navigate, interactive multimedia turns into hypermedia.
Although the definition of multimedia is easy, making it work can be very complex. Not only do you need to understand how to make each multimedia part work, although you also require knowing how to effectively blend the parts together by using educational multimedia computer tools. If completed properly, interactive multimedia excels in leaving lasting impressions in the learning method. Retention rates increase by 25 percent to 50 percent.
Common Principles of Ray Tracing Based upon the nature or attributes of the surface given by the user, the subsequent effects are implemented, as per to rules of optics: a
What is Raster Scan Display A raster scan display device using CRT on the other hand directs the electron beam across the screen, one row at a time from top to bottom. In a ra
Define the term -Monitoring Chemical and nuclear plants (monitoring key parameters), hospitals (monitoring patient's vital signs), burglar alarms (monitoring for intruders) etc
Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.
Find out the matrix of projection for cavalier projection Answer: Cavalier projection corresponds to tan α = 1, leading to the following matrix.
Bezier Curves - Modeling and Rendering Bezier curves are utilized in computer graphics to turn out curves which display reasonably smooth at all scales. Such spline approximat
1. Modify the DDA algorithm for negative sloped lines; discuss both the cases i.e., slope > 1 and 0 Ans. For the generation of lines along with negative slopes as:
identify a sphere along with a light source above it; hence its lower half will not be illuminated. In practice in a actual scene this lower half would be partially illuminated thr
what is mean by scan code
When you set up your project, create the class as an "ACM Graphics Program", rather than a plain class. This will perform the necessary preparations for you to use mouse input in y
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