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Objects - polygon rendering and ray tracing methods
Objects could be any state of material as solid, liquid. Gas and plasma. Though ray tracers can merely assist objects which can have mathematical description as cube, spheres, cylinders, planes and cones different combinations of these basic objects assist in creating more complex objects. It is significant to note that all objects have several kind of texture, that includes the color of the object, and also any bumpiness, design or shininess such designer of the image may need to use. Conversely, to simplify the discussion of how ray tracing works, we will identify color to be the only texture represent on the objects which will be illustrated.
Problem: (a) List four components of ‘Multimedia'. (b) Write short notes on the following: (i) itunes (ii) ipods (c) Some Multimedia development teams can have an
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This renders a polygon surface by linearly interpolating intensity values across the surface. Intensity values for each polygon are matched with the values of adjacent polygon alon
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Variation of Intensity - Modeling and Rendering According to the phong model the variation of Intensity (I) along with α (since I α cos n α) is: i) for shiny surface (
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