Mapping of a fraction -windowing transformations, Computer Graphics

Assignment Help:

Mapping of a Fraction -Windowing Transformations

The mapping of a fraction of a world coordinate scene to device coordinates is considered to as Viewing Transformation. In common 2Dimentional viewing transformations are considered to as window to windowing transformation or viewport transformation.

1736_Mapping of a Fraction -Windowing Transformations 1.png

Figure: Windowing Transformation

We can see in above figure, here all parts of the picture which lie outside the window are clipped and the contents that lie within the widow are transferred to device coordinates. Secondly, we can also observe that while window chooses a part of the scene, viewport displays the chosen part at the desired location on the display region. While window is changed we see a dissimilar part of the scene at similar portion as viewport on display. If we modify the viewport only, we notice identical part of the scene drawn at a diverse scale or at a diverse place on the display. By successively decreasing or raising the size of the window around a part of the scene the viewport kept fixed, we can determine the effect of zoom out or in respectively on the displayed part. By mathematically, viewing transformation can be represented as V=W.N

Here,

  • V refers Viewing transformation that maps a part of world coordinate scene to device coordinates;
  • W refers to workstation transformation that maps normalized device coordinates to physical device coordinates;
  • N refers to Normalization transformation utilized to map world coordinates to normalized device coordinates.

 

Window to Viewpoint Coordinates transformation:

159_Mapping of a Fraction -Windowing Transformations 2.png

Figure: Window to Viewport Transformation

Figure as shown in above, demonstrates window-viewpoint mapping. Now, it is depicted here a point at position (Xw, Yw) in window is mapped on position (Xv, Yv) in the connected viewpoint.

Consequently, as to keep the same relative placement in the viewpoint like in the window we need:

   (xv - xvmin)/( xvmax  - xvmin)        =(xw - xwmin)/(xwmax  - xwmin)..............1(a)

   (yv - yvmin)/ (yvmax  - yvmin)       = (yw - ywmin)/(ywmax  - ywmin)................1(b)

Again arranging equation (a) and (b) of (1) we denote viewpoint position (xv, yv) which is:

{ xv = xvmin + (xw - xwmin) Sx

yv = yvmin + (yw - ywmin) Sy }..........................(2)

Here,

Sx scaling factor along x axis = (xvmax  - xvmin)/(xwmax  - xwmin)

Sy scaling factor along y axis = (yvmax  - yvmin)/(ywmax  - ywmin).........................................(3)

Note: if Sx = Sy then the relative proportions of objects are preserved else the world object will be contracted or stretched in either x or y direction while displayed on output device.


Related Discussions:- Mapping of a fraction -windowing transformations

Hue and saturation, Hue and Saturation: A light source produced by a sun o...

Hue and Saturation: A light source produced by a sun or electric bulb emits all frequencies within the visible range to give white light. When this light is incident upon an objec

Image precision, what is image precision in computer graphics

what is image precision in computer graphics

Basic transformations - 2-d and 3-d transformations, Basic Transformations ...

Basic Transformations - 2-d and 3-d Transformations Consider the xy-coordinate system upon a plane. An object or Obj in a plane can be identified as a set of points. All objec

Light wave 3d - softwares for computer animation, Light Wave 3D - Softwares...

Light Wave 3D - Softwares for computer animation It is the other high end PC 3-D computer graphics software package. Originally established for the Amiga platform, it is now a

Briefly describe jackson''s theorem, Question 1 What is Packet-switching n...

Question 1 What is Packet-switching network? Discuss its basic operation Question 2 Briefly describe Jackson's theorem Question 3 List and explain the two popular

Transformation for parallel projection, Transformation for parallel project...

Transformation for parallel projection Parallel projections is also termed as Orthographic projection, are projections into one of the coordinate planes as x = 0, y = 0 or z

Sub classes of orthographic projection, Sub Classes of Orthographic Project...

Sub Classes of Orthographic Projection There are three ordinary sub-classes of Orthographic (axonometric) projections as: 1) Isometric: The direction of projection makes

Process of objects in raster display and random display, Explain process of...

Explain process of displaying objects in raster display and random display. Draw block diagrams of the architecture of both the display systems.

Area-subdivision method, Area-Subdivision method This method is a ty...

Area-Subdivision method This method is a type of an image-space method although uses object-space operations re-ordering or sorting of surfaces as per to depth. Area sub-div

Bezier cubic curves, Q.   What are Bezier cubic curves? Derive their proper...

Q.   What are Bezier cubic curves? Derive their properties. OR  What are Bezier cubic curves? Derive these properties. Also show that the sum of the blending functions is identical

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd