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Definition of Computer Animation
A time dependence phenomenon for imparting visual modifies in any scene as per to any time sequence, the visual modifies could be incorporated by translation of object, scaling of object or modify in surface texture or colour or transparency.
Note: It is to be noticed that computer animation can also be created by modifying camera parameters as its position, focal length and orientation and also modifies in the light effects and the other parameters related with illumination and rendering can create computer animation too.
Graphic Primitives In previous section, we have discussed refreshing display devices and its categories which are Raster and Random Scan display devices. We have also discusse
Problem : a. (i) Give another name for adjacent color. (ii) Describe briefly what do you understand by an adjacent color? b. (i) Describe briefly what do you unders
Q. What is the difference between tones and tints? Which one component of YIQ color model does black- and- white television use? How can you convert a ZTSC video signal to an RGB s
Differentiate between z-buffer method and scan-line method. What is the visibility test made in these methods? Solution : In depth buffer algorithm every pixel location on the
Uniform B - spline curve: When the spacing between Knot values is constant, the resulting curve is called a uniform B- spline. Blending function for B- spline curves are defined b
Cohen Sutherland line clipping algorithm The algorithm uses the following main steps Divide the entire plane into nine disjoint regions using the four window boundaries
1. How does the resolution of a system influence graphic display? Ans. In a high resolution system the adjacent pixels are so near spaced such approximated line-pixels lie extr
Bresenham Line Generation Algorithm This algorithm is exact and efficient raster line generation algorithm. Such algorithm scan converts lines utilizing only incremental integ
types of character generation techniques
Polygon or Area Clipping Algorithm - Sutherland-Hodgman Algorithm There are different algorithms as Liang-Barsky, Line clipping, Weiler-Atherton Polygon Clipping,
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