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Ray Casting -polygon rendering and ray tracing methods It is a method wherein the surfaces of objects visible to the camera are determined by throwing or say casting rays of
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2-DIMENSIONAL TRANSFORMATION Modeling transformation is the mechanism to compose an image from modeling primitives. The modeling primitives are defined in their own coordinate
Traditional Animation techniques as: 1) Key Frames 2) Cel Animation Formula: Required Key frames for a film = {[Time(in seconds)]
1. Distinguish among Scan line polygon fill and Seed fill or Flood fill algorithm? Scan Line Polygon Flood Fill Algorithms ?1. This
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Pitfalls in computer simulation Though generally avoided in computer simulations, in strict logic the rules governing floating point arithmetic even apply. For illustration, t
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
Question 1 Write a note on: Audio Spectrum & Audio Waveform Question 2 What is high dynamic range color? Explain gradient color Question 3 Describe Time-Remapping
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