Time delay and busy flag method, Computer Graphics

Assignment Help:

1. Using a time Delay Method

The delay required between issuing each character to the LCD is about 5-10ms (it's simply known as DELAY). When programming an LCD, a long delay is also needed for the power-up process, (it's called long delay LDELAY). For the LCD input to be enabled, the short delay is required to make the En signal wide enough.
The data is sent in nibbles in 4-bit mode. The higher nibble is sent first, and then the lower nibble. In order to enable the 4-bit mode of LCD, the follow special sequence of initialization below was used. This is also known as special reset sequence of LCD. The special reset sequence is as follows:

  1. Wait for about 20mS
  2. Then send the first init value (0x20 - for 4-bit and 0x30 for 8-bit)
  3. Wait for about 10mS
  4. Send second init value (0x20)
  5. Wait for 1mS
  6. Send third init value (0x20)
  7. Wait for 1mS
  8. Select bus width (0x20)
  9. Wait for 1mS

The busy flag will only be active after the above reset sequence is completed. The busy flag is not normally used in 4-bit mode; instead I had used a certain amount of delay usually within the range from 300 to 600us or can also write some code for reading two nibbles from the LCD. This delay might vary depending on the LCD used and crystal frequency on which LCD controller is running, but 400us usually works perfectly.

2. Using Busy Flag Method

The Data line D7 is the busy flag, and can be read when R/W=1 and RS=0. When D7 is high i.e. (busy flag =1), the LCD is busy dealing with the internal operations and will not acknowledge any new information. When D7=0, the LCD is ready to receive new information.


Related Discussions:- Time delay and busy flag method

Explain the bresenham line generation algorithm, 1. Explain the Bresenham ...

1. Explain the Bresenham line generation algorithm via digitizing the line with end  points as (15, 5) and also (25,13). Ans. Now we are utilizing the Bresenham line generati

Functions of hand-held pointer and tablet, The hand-held pointer and tablet...

The hand-held pointer and tablet in the form of a stylus i.e. pen or puck can function one or more of these three functions: (i)  For choosing positions on a drawing or on a men

Procedural animation - computer animation, Procedural Animation - Computer ...

Procedural Animation - Computer Animation This category of animation is utilized to produce real time animation that permits a more diverse series of actions to occur. These a

What is shearing, What is shearing?  The shearing transformation actua...

What is shearing?  The shearing transformation actually slants the object with the X direction or the Y direction as needed.ie; this transformation slants the shape of an obje

Ray tracing - polygon rendering and ray tracing methods, Ray Tracing - poly...

Ray Tracing - polygon rendering and ray tracing methods "Ray tracing" is a technique of following the light by the eye to the light source. While ray casting only relates its

Mathematical description of oblique projection onto xy-plane, Mathematical ...

Mathematical description of an Oblique projection onto xy-plane  In order to expand the transformation for the oblique projection, identify the Figure. This figure explains a

What do you mean by emissive and non-emissive displays, What do you mean by...

What do you mean by emissive and non-emissive displays? EMISSIVE: The emissive display changes electrical energy into light energy. The plasma panels, thin film ele

Different types of parallel and perspective projection, Q.   Describe diffe...

Q.   Describe different types of parallel and perspective projection used in computer graphics.

#, normal vector

normal vector

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd