Variation of intensity - modeling and rendering, Computer Graphics

Assignment Help:

Variation of Intensity - Modeling and Rendering

According to the phong model the variation of Intensity (I) along with α (since I α cosnα) is:

239_Variation of Intensity - Modeling and Rendering.png

i) for shiny surface (n > 1)

1825_Variation of Intensity - Modeling and Rendering 1.png

ii) Dull surface  (n ~= 1)

By the Phong specular reflection as:

I or Ispec. = Is Ks cosnα

Here,    Is → intensity of source

  I OR Ispec → intensity of specular reflected light

 Ks → Specular reflection coefficient effecting intensity in the case while all ambient or diffuse or specular reflection arises as:

I = Ia Ka + Id Kd cos θ + Is Ks cosnα  

Now, cosn α= (R¯ V¯)n        (?  Qcosnα =  R¯ V¯).

Here,

R¯ → Unit vector in specular reflection direction 

V¯ → Unit vector pointing the viewer

It is | V¯  |  = 1 ;  | R¯ |  = 1.

R¯ V¯=  | R¯ | | V¯ | cos α = 1.1. cos α = cos α.

  ( ⇒ cos α = R¯ V¯)


Related Discussions:- Variation of intensity - modeling and rendering

Principal vanishing point write respect to z-axis, Principal vanishing poin...

Principal vanishing point write respect to Z-axis Principal vanishing point w.r.t z-axis: By the 3rd row of matrix equation, we declare that the principal vanishing point w

Prepare a cylinder, Question: (a) Write a short note on the dot syntax...

Question: (a) Write a short note on the dot syntax as used in actionScript. (b) A data type describes the kind of information a variable or ActionScript element can hold.

Text generation, Discuss various Techniques for Character Generation

Discuss various Techniques for Character Generation

Unity, what I unity of java game?

what I unity of java game?

Reflection and types of reflection, Reflection and Types of Reflection ...

Reflection and Types of Reflection Reflection and its types:   Reflection: this is the phenomenon of bouncing back of light; such phenomenon obeys laws of Reflec

Traditional animation techniques , Traditional Animation techniques as: ...

Traditional Animation techniques as: 1) Key Frames                        2) Cel Animation Formula: Required Key frames for a film = {[Time(in seconds)]

Gourand shading, what is ray tracing algorithm in hidden surface removal

what is ray tracing algorithm in hidden surface removal

Raster & Vector display, what is refresh buffer/ identify the content and o...

what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.

Reflection, determine the tranformation matrix for reflection,computer grap...

determine the tranformation matrix for reflection,computer graphics

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd