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Question 1:
(a) Define what you understand by the following terms:
i) Pixel ii) Pixel Aspect Ratio iii) Frame rates. iv) Animation
In each of the above, use diagrams to illustrate your answers.
(b) Differentiate between Spatial and Temporal Interpolations. In each case give appropriate examples.
(c) Explain what you understand by the term Bezier Curves.
Question 2:
(a) Explain what you understand by Rotoscoping in Graphic effects.
(b) Give details how Rotoscoping could be achieved in Adobe After Effects CS3.
(c) Using one algorithm as example for Video compression, explain why we need video compression.
What are the Developments of CAD Now CAD packages can be linked to 3D ink jet printers which produce an actual prototype model by building up layers/slices in fine powder (suc
Photo Editing Photo-editing programs are paint programs: it just like they comprise several sophisticated functions for altering images and for scheming aspects of the image,
what the types of character generation
Objects - polygon rendering and ray tracing methods Objects could be any state of material as solid, liquid. Gas and plasma. Though ray tracers can merely assist objects whic
types of attributes
Applications of Ray Tracing Thus, you might ask, just what practical utilizes does ray tracing have: a) For vision research, simulation of real-world phenomena, b) Medica
Three Sub-Fields of Computer Simulation Computer simulation is the electronic equivalent of this kind of role playing and it functions to drive synthetic environments and virt
Area-Subdivision method This method is a type of an image-space method although uses object-space operations re-ordering or sorting of surfaces as per to depth. Area sub-div
1. How does the resolution of a system influence graphic display? Ans. In a high resolution system the adjacent pixels are so near spaced such approximated line-pixels lie extr
Determine the transformation matrix for the reflection, Computer Graphics
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