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Question 1:
(a) Define what you understand by the following terms:
i) Pixel ii) Pixel Aspect Ratio iii) Frame rates. iv) Animation
In each of the above, use diagrams to illustrate your answers.
(b) Differentiate between Spatial and Temporal Interpolations. In each case give appropriate examples.
(c) Explain what you understand by the term Bezier Curves.
Question 2:
(a) Explain what you understand by Rotoscoping in Graphic effects.
(b) Give details how Rotoscoping could be achieved in Adobe After Effects CS3.
(c) Using one algorithm as example for Video compression, explain why we need video compression.
"Random Painter" uses an array to store a collection of randomly coloured shapes, either squares or circles as filled shapes or outlines. Using an array imposes severe limitati
Question 1 How does GIS differ from traditional Maps? Explain Question 2 Explain vector data model with examples Question 3 What is spatial analysis? explain
what is shearing transformation?
What is orthographic oblique projection? When the direction of the projection is not normal (not perpendicular) to the view plane then the projection is called as oblique proj
1. Explain the Bresenham line generation algorithm via digitizing the line with end points as (15, 5) and also (25,13). Ans. Now we are utilizing the Bresenham line generati
Advantage and Disadvantage of Plasma panel - Graphics Hardware Advantage 1. Slim design as Wall mountable 2. Larger than LCD screens Disadvantage
Polygonal Meshes - Clipping and 3D Primitives Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polyg
QUESTION a) Explain with the help of a diagram, how a thermal inkjet printer works. b) Briefly explain the term density range. c) Distinguish between scaling and resampli
Problem : a. (i) Give another name for adjacent color. (ii) Describe briefly what do you understand by an adjacent color? b. (i) Describe briefly what do you unders
Subdivision Algorithm - Visible Surface Detection 1) Initialize the area to be the whole screen. 2) Create a PVPL regarding an area, sorted on z min as the smallest z coor
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