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Question 1:
(a) Define what you understand by the following terms:
i) Pixel ii) Pixel Aspect Ratio iii) Frame rates. iv) Animation
In each of the above, use diagrams to illustrate your answers.
(b) Differentiate between Spatial and Temporal Interpolations. In each case give appropriate examples.
(c) Explain what you understand by the term Bezier Curves.
Question 2:
(a) Explain what you understand by Rotoscoping in Graphic effects.
(b) Give details how Rotoscoping could be achieved in Adobe After Effects CS3.
(c) Using one algorithm as example for Video compression, explain why we need video compression.
Explain the working of Animators Animators want to create a human image that moves and interacts with its background in such a way that viewers can't tell if a specific scene i
Define Computer graphics. Computer graphics remains one of the most popular and rapidly growing computer fields. Computer graphics may be explained as a pictorial representati
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Please guide if there is any easy steps tutorial available for digital painting in adobe photoshop.
Q. What Colour depths are basically used? Basically the number of colours are an exponential power of 2 as for Colour Depth n, colours can be showed. The most popular colour mo
what type of animation is produced by the line y=mx+c?
Audio File Formats: It is a container format for storing audio data in a computer system. Many file formats are there for storing audio files. The common approach towards
vecgen algorithm
Determine the term- Virtual Reality Virtual Reality (VR) This is an artificial 3D environment which is created by a computer system. Very often user wears data helmet, d
Introduction of Curves and Surfaces This section has covered the methods of generating polygons, closed and curves surfaces. Under those methods we have discussed different ty
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