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Passive Computer Animations:
That has no option for users to utilize computer graphics today is mostly interactive for example: movies. Frame animation is non-interactive animation and is usually utilized in generating Cartoon movies. It is an "internal" animation method that is animation inside a rectangular frame. This is as same to cartoon movies: a sequence of frames which follow all at a fast rate, fast sufficient to convey fluent motion. This is usually pre-compiled and non-interactive. The frame is usually rectangular and non-transparent. Frame animation along with transparency information is also known to as "cel" animation. In usual animation, a cel is a sheet of transparent acetate on that a single object or character is drawn.
Ray Tracing: Ray t racing is the technique to determine which objects in the scene are visible. In this to identify the visible surface for each pixel we continue to bounce the
Objects - polygon rendering and ray tracing methods Objects could be any state of material as solid, liquid. Gas and plasma. Though ray tracers can merely assist objects whic
What is run length encoding? Run length encoding is a compression method used to store the intensity values in the frame buffer, which keeps each scan line as a set of intege
explain vecgen algoritham
Question: (a) Differentiate between lossy and lossless compression. (b) State the uses of the two compression standards MPEG-1 and MPEG-2. (c) State three areas where
note on control points
Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES. Observe if DDA line segment deflects from
Question: (a) Name two visual effects you would use to communicate: i. Good old days ii. Rebellion iii. Fear (b) Explain each of your answers given in section (a).
Dissimilarity between the Printer and the Plotter 1) Plotters print their output through moving a pen across the surface of paper's piece. It implies that plotters are lim
Mapping of a Fraction -Windowing Transformations The mapping of a fraction of a world coordinate scene to device coordinates is considered to as Viewing Transformation. In com
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