Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Categories of Orthographic Projection
Orthographic projection is additionally divided into Multi-view projection and axonometric projection, depending upon where the direction of projection of rays is parallel to any principal axes or not. This produces the front, top and side views of a specified object, also referred to as multi-view drawing, if the direction of projection is parallel to any of the principal axes as in the figure.
Axonometric projections are orthographic projection wherein the direction of projection is not parallel to any 3-principle axes. Oblique projections are non- orthographic parallel projections that is, if the direction of projection d=(d1,d2,d3) is not perpendicular to the projection plane then the parallel projection is termed as an Oblique projection.
An object has to be rotated about an axis passing through the points (1,0 ,1), (1,3,1) . What will be the resulting rotation matrix? Solution: The axis is parallel to y axis
describe the display file structure?
Polygon Tables - curves and surfaces All polygons are analogous to a graph G (V, E). Remember that the analogy in which a polygon surface can be specified along with as a set
what do you mean by high definition systems? Define aspect ratio? What is a refresh buffer? What is the difference between bitmap and pitman frame buffer? Explain the basic oper
QUESTION a) Explain with the help of a diagram, how a thermal inkjet printer works. b) Briefly explain the term density range. c) Distinguish between scaling and resampli
Demerit - phong shading or normal vector interpolation shading Needs lot of computations to determine intensity at a point, hence increases the cost of shading in any impleme
Question 1 Write a note on digitizers Question 2 Discuss on line drawing algorithm Question 3 Explain 3D viewing Question 4 Explain different types of cohe
Reflection about a Line - 2-D and 3-D Transformations Reflection is a transformation that produces the mirror image of an object. Since we discussed that the mirror reflection
Problems at Shared Vertices - Modeling and Rendering Shading discontinuities can arise while two adjacent polygons fail to share a vertex which lies along their common edge.
what are the steps involved in 3D transformation
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd