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Phong shading OR Normal Vector Interpolation Shading In Gouraud shading we were doing direct interpolation of intensities although a more exact method for rendering a polygon
Question 1 Briefly explain the twelve principles of animation Question 2 Explain the methods to set-up pre and post-infinity curves Question 3 What is a model sheet? Exp
what is interlaced and non interlaced?
Display Devices - Graphics Hardware Since the importance of output and input devices has been discussed over, so let us now focus our discussion particularly on display dev
Distinguish between parallel and perspective projection Parallel Projection Perspective projection Coordinate position are transformed
how you doing the graphic?
explain constraints
Morphing - Key Frame Systems Transformation of object shapes from one form to the other is termed as morphing as short form of metamorphism. This method can be applied to any o
Write a C-code which generates a font interactively.This means after every n mouse clicks, a Bezier curve is generated and then the terminal point of the last drawn Bezier curve is
1. If you perform a x-direction shear transformation and then a y-direction shear transformation, will the result be the same as the one which is obtained when it is simultaneous s
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