c++ programming, Computer Graphics

Assignment Help:
self test exercise 17 asked you to overload the operator >> and the operator << for a class Pairs. Complete and test this exercise. Implement the default constructor and the constructors with one and two int parameters. The one parameter constructor should initialize the first member of the pair; teh second member of the pair is to be 0.
Overload biinary operator + to add pairs according to the rule
(a, b) + (c, d) = (a + c, b, + d)
overload operator - analogously
overload operator * on Pairs and int according to the rule
(a, b) * c + (a * c, b * c)
write a program to test all the member functions and overloaded operators in your class definition

istream& operator >> (istream& ins, Pairs& second)
{
char ch;
ins >> ch; // discard initial ''(''
ins >> second. f;
ins >> ch; // discard comma '', ''
ins >> second. s;
ins >> ch; // discard final '') ''
return ins;
}
ostream& operator << (ostream& outs, const Pairs& second)
{

outs << ''( '';
outs << second. f;
outs << '', ''; // you might prefer ", "
// to get an extra space
outs << second. s;
outs << '')'' ;
return outs ;
}

Related Discussions:- c++ programming

Important points about the diffuse reflection, Important Points About the D...

Important Points About the Diffuse Reflection An extremely rough surface appears uniformly bright from each viewing direction Q the intensity of reflected light is identical i

Phong shading or normal vector interpolation shading, Phong shading OR Norm...

Phong shading OR Normal Vector Interpolation Shading In Gouraud shading we were doing direct interpolation of intensities although a more exact method for rendering a polygon

Various cases of cohen sutherland line clippings - algorithm, Various cases...

Various cases of Cohen Sutherland Line Clippings Currently, we study how this clipping algorithm works. For the sake of simplicity we will tackle all the cases with the assist

Use of interactive multimedia in education, Use of Interactive Multimedia i...

Use of Interactive Multimedia in Education Virtual reality, where 3-D experimental training can simulate real situations. Computer simulations of things too expensive,

Positioning Techniques, Explain Positioning Techniques in computer Graphics...

Explain Positioning Techniques in computer Graphics in detail

Important points for key frame systems - computer animation, Important poin...

Important points for Key Frame Systems - Computer Animation In key frame systems the "in-between" "tweening" or frames can be created from the specification of two or more key

Animator studio and elastic reality - computer animation, Animator Studio a...

Animator Studio and Elastic Reality - Computer Animation Animator Studio It is a cell animation program from AutoDesk. Its predecessor was Animator Pro for PC DOS. Anima

Objectives-visible-surface detection, After going through this section, you...

After going through this section, you should be capable to: know the meaning of Visible-surface detection; distinguish among image-space and object-space approach for vi

Determine the steps uses in cohen sutherland line clipping, Steps uses in t...

Steps uses in the Cohen Sutherland Line Clipping Algorithm are: Figure: Steps for Cohen Sutherland Line Clipping STEP 1: Input:  x L , x R , y T , y B

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd