c++ programming, Computer Graphics

Assignment Help:
self test exercise 17 asked you to overload the operator >> and the operator << for a class Pairs. Complete and test this exercise. Implement the default constructor and the constructors with one and two int parameters. The one parameter constructor should initialize the first member of the pair; teh second member of the pair is to be 0.
Overload biinary operator + to add pairs according to the rule
(a, b) + (c, d) = (a + c, b, + d)
overload operator - analogously
overload operator * on Pairs and int according to the rule
(a, b) * c + (a * c, b * c)
write a program to test all the member functions and overloaded operators in your class definition

istream& operator >> (istream& ins, Pairs& second)
{
char ch;
ins >> ch; // discard initial ''(''
ins >> second. f;
ins >> ch; // discard comma '', ''
ins >> second. s;
ins >> ch; // discard final '') ''
return ins;
}
ostream& operator << (ostream& outs, const Pairs& second)
{

outs << ''( '';
outs << second. f;
outs << '', ''; // you might prefer ", "
// to get an extra space
outs << second. s;
outs << '')'' ;
return outs ;
}

Related Discussions:- c++ programming

Polygon surfaces - curves and surfaces, Polygon Surfaces - Curves and Surfa...

Polygon Surfaces - Curves and Surfaces   By Figure 1 and Figure 2 it is clear that it is possible to store description of objects as a set of surface polygons and similar i

Curve segment - properties of bezier curves, Curve segment - properties of ...

Curve segment - properties of bezier curves Note : 1) The joining point on the curve along w.r.t. the parameter based upon second derivates of Q(t) is the acceleration. Wh

Liquid crystal display - graphics hardware, Liquid Crystal Display - Graphi...

Liquid Crystal Display - Graphics Hardware It is a type of display utilized in digital watches and several portable computers. These work along with polarized ambient as outsi

Applications for computer animation-physics, Normal 0 false f...

Normal 0 false false false EN-US X-NONE X-NONE

What is a video transition, QUESTION 1. Describe two methods for conver...

QUESTION 1. Describe two methods for converting 16x9 widescreen movie to 4x3. 2. Explain clearly the difference between File Format and Codec. 3. What is a video transiti

Reflecting the ball off of a polyline, To reflect the ball off of the polyl...

To reflect the ball off of the polyline, we need to re?ect it off of the segment that had the minimum thit. But the reflection computation depends only on t hit , n, P and v, so th

Deffrent, deffrent between vecgen algorithm and bresenham line algorithm in...

deffrent between vecgen algorithm and bresenham line algorithm in computer graphic

Macintosh - hardware for computer animation, Macintosh - Hardware for compu...

Macintosh - Hardware for computer animation It was originally designed to be graphic and desktop publishing machines. Macs did not turn into which widely known till recently, a

What is a dot size and interdot distance, What is a dot size and interdot d...

What is a dot size and interdot distance? Dot size may be explained as the diameter of a single dot on the devices output. Dot size is also known as the Spot size.  Interdo

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd