c++ programming, Computer Graphics

Assignment Help:
self test exercise 17 asked you to overload the operator >> and the operator << for a class Pairs. Complete and test this exercise. Implement the default constructor and the constructors with one and two int parameters. The one parameter constructor should initialize the first member of the pair; teh second member of the pair is to be 0.
Overload biinary operator + to add pairs according to the rule
(a, b) + (c, d) = (a + c, b, + d)
overload operator - analogously
overload operator * on Pairs and int according to the rule
(a, b) * c + (a * c, b * c)
write a program to test all the member functions and overloaded operators in your class definition

istream& operator >> (istream& ins, Pairs& second)
{
char ch;
ins >> ch; // discard initial ''(''
ins >> second. f;
ins >> ch; // discard comma '', ''
ins >> second. s;
ins >> ch; // discard final '') ''
return ins;
}
ostream& operator << (ostream& outs, const Pairs& second)
{

outs << ''( '';
outs << second. f;
outs << '', ''; // you might prefer ", "
// to get an extra space
outs << second. s;
outs << '')'' ;
return outs ;
}

Related Discussions:- c++ programming

Graphical User interface and interactive input methods, all details of Grap...

all details of Graphical User interface and interactive input methods

Forensics-applications for computer animation, Forensics: Accidents occur ...

Forensics: Accidents occur every minute. Very frequently, there are no witnesses except for the individuals concerned in the accident or worse yet, there are no surviving witnesse

Rotation - 2-d and 3-d transformations, Rotation - 2-D and 3-D transformati...

Rotation - 2-D and 3-D transformations Within 2-D rotation, an object is rotated via an angle θ along w.r.t. the origin. This angle is assumed to be +ive for anticlockwise rot

Silicon graphics - hardware for computer animation, Silicon Graphics - Hard...

Silicon Graphics - Hardware for computer animation The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation

Steps for clip a line segment-pq, Steps for clip a line segment-PQ ...

Steps for clip a line segment-PQ Initially, find all the points of intersections of the line segment PQ along with the edges of the polygonal window and describe them eith

Points and lines - graphic primitives, Points and Lines - Graphic primitive...

Points and Lines - Graphic primitives In the previous section, we have seen to draw primitive objects; one has to firstly scan convert the objects. This concern to the operat

Construction of a solid with a translational sweep, Construction of a Solid...

Construction of a Solid with a Translational Sweep Figure demonstrates construction of a solid along with a translational sweep. Translating the control points of the periodic

Viewing transformation, Viewing Transformation In previous section, we...

Viewing Transformation In previous section, we have discussed about the geometric transformations as Translation, Shearing, Reflection, Scaling and Rotation. Rotation, Reflect

Line drawing display - random scan display device, Line Drawing Display - R...

Line Drawing Display - Random Scan Display Device The display through this system is termed as Line Drawing Display. The sequence controls the subsequent stages, demonstrated

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd