c++ programming, Computer Graphics

Assignment Help:
self test exercise 17 asked you to overload the operator >> and the operator << for a class Pairs. Complete and test this exercise. Implement the default constructor and the constructors with one and two int parameters. The one parameter constructor should initialize the first member of the pair; teh second member of the pair is to be 0.
Overload biinary operator + to add pairs according to the rule
(a, b) + (c, d) = (a + c, b, + d)
overload operator - analogously
overload operator * on Pairs and int according to the rule
(a, b) * c + (a * c, b * c)
write a program to test all the member functions and overloaded operators in your class definition

istream& operator >> (istream& ins, Pairs& second)
{
char ch;
ins >> ch; // discard initial ''(''
ins >> second. f;
ins >> ch; // discard comma '', ''
ins >> second. s;
ins >> ch; // discard final '') ''
return ins;
}
ostream& operator << (ostream& outs, const Pairs& second)
{

outs << ''( '';
outs << second. f;
outs << '', ''; // you might prefer ", "
// to get an extra space
outs << second. s;
outs << '')'' ;
return outs ;
}

Related Discussions:- c++ programming

Steps of cohen sutherland line clipping algorithm, Cohen Sutherland line cl...

Cohen Sutherland line clipping algorithm The algorithm uses the following main steps Divide the entire plane into nine disjoint regions using the four window boundaries

Fixed point scaling, what is fixed point scaling? how composit transformati...

what is fixed point scaling? how composit transformation techniques works on it

Common steps of designing the animation sequence, Common Steps of Designing...

Common Steps of Designing the Animation Sequence Common Steps of designing the animation sequence are as given: 1) Layout of Storyboard: Storyboard layout is the action ou

What is homogeneous coordinate, What is homogeneous coordinate? Discuss the...

What is homogeneous coordinate? Discuss the composite transformation matrix for two successive translations and scaling. In design and picture formation process, many times

Different types of simulating motion - computer animation, Different types ...

Different types of Simulating Motion - Computer Animation Here we discuss different ways of simulating motion as: a. Zero Acceleration or Constant Speed b. No

Define the term avatars- animation, Define the term Avatars- Animation ...

Define the term Avatars- Animation Avatars are another instance of animation. These are frequently used to represent people either in 3-D (as used in computer games) and in 2-D

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd