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Advantages of the z-buffer method:
1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene.
2) In z-buffer algorithm or method, an arbitrary number of objects can be handled since each object is processed at one time only. The number of objects is restricted only by the computer's memory to save the objects.
3) Easily hardware implementation.
4) Online algorithm which we do not require to load all polygons at once in order to run algorithm.
when dda algorithm is more efficient than bresenhem line drawing algorithm
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Video controller : A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer
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Suppose here, one allows 256 depth value levels to be employed. Approximately how much memory would a 512x512 pixel display necessitate to store z-buffer? Solution : A system w
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