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You are working on a new computer game. One of the implementation problems you are trying to solve is character pathfinding. The user should be able to select a character and leftclick the mouse at a location to have the character move to that new location. Normal movement should send the character along a route with the shortest possible distance between locations. There are two special issues you need to consider. One issue is that various obstacles (rocks, trees, buildings) block parts of the terrain across which the character could move. Another issue is that the user can move multiple characters at the same time by highlighting the group. In this case, each character has a slightly different starting and ending point. Also, some paths may be large enough for one character but not large enough for a group.
(A) What type of problem are you investigating?
(B) What steps would you take to analyze the problem?
(C) What algorithms would be good to use and why?
Assume two binary trees, T 1 and T 2 , hold entries satisfying heap-order property. Explain method for combining T 1 and T 2 into a tree T whose internal nodes hold union of entries
Their priorities are 2, 3, 1, 5 and 4, respectively, with 1 being the highest priority. Specify the order in which processes execute and determine the mean process turnaround time for each of the scheduling algorithms.
Assume we tried to simplify RSA cryptosystem using just prime p instead of composite modulus N = pq. As in RSA, we would have encryption exponent.
Create an algorithm which generates the access control matrix A for any given history matrix H of the Chinese Wall model.
Removes it from row permanently, and receives value of coin. Find out the maximum possible amount of money we can definitely win if we move first.
Structure of such two-stack data type would consist of two arrays and two top pointers. Describe why this may not be a spacewise efficient implementation.
Your algorithm must keep track of sufficient information so that, for any computer Cb it is possible to retrieve in O(n) time a sequence of communications by which Cb could have become infected.
Study feasibility analysis for jobs of LRT algorithm when preemption is allowed. Which scheduling algorithm is best suited for high speed networks and why? Distinguish between static and dynamic systems.
Compute the entropy of the plaintext message?
Determine the Inorder, preorder and postorder traversal
Explain a sorting algorithm which is optimal with respect to this cost model and uses O(n) space. That is, time used by algorithm should exactly match lower bound
Data Structures and Algorithm Design
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