Multimedia entertainment, Computer Graphics

Multimedia Entertainment: The field of entertainment uses multimedia extensively. One of the earliest and the most popular applications of multimedia are for games. Multimedia made probable innovative and interactive games which greatly improved the learning experience. Games could come alive along with sounds and animated graphics. These applications attracted still those to computers, who otherwise would never have utilized them for other application.

Entertainment and games products may be accessed upon standard computer workstations via networks or CDs or on special reason Game machines which connect to television monitors for display. These functions are quiet complicated and challenging for the users.

These products rely on fairly easy navigational controls to allow the user to participate. Joystick and track ball are frequently used for moving objects, flying aircrafts or pointing guns while mouse buttons and keystrokes are utilized to trigger events like firing guns or missiles.

Multimedia dependant entertainment and game products based on the use of graphics, audio, video and animation to enhance their operation. A game may consist of computer graphics taking the user on a hunt on a deserted island for hidden princess or treasures. Audio is utilized for sound effects while video and animation are utilized for particular effects.

These types of products also offer multi-player features wherein competition is managed among two or more players.

 

Posted Date: 4/9/2013 2:24:44 AM | Location : United States







Related Discussions:- Multimedia entertainment, Assignment Help, Ask Question on Multimedia entertainment, Get Answer, Expert's Help, Multimedia entertainment Discussions

Write discussion on Multimedia entertainment
Your posts are moderated
Related Questions
Points and Lines - Graphic primitives In the previous section, we have seen to draw primitive objects; one has to firstly scan convert the objects. This concern to the operat

Graphics Image Processing: The most generally utilized software is: Photoshop. Characteristics: I.          Most general image processing software. II.         Focuses upon

In this programming assignment, you will animate and pose 3D articulated characters by implementing forward and inverse kinematic methods. You should be able to animate character j

Applications that can handle Vector Data There are hundreds of applications under the market which can be used to modify or make vector data. In prepress: Adobe Illustrator, Ma

Ray Tracing Algorithm - Recursive Frequently, the basic ray tracing algorithm is termed as a "recursive" acquiring an outcome wherein a given process repeats itself an arbitr

Explore and understand light field. Checking out one of the image libraries. 1. You can modify existing source code, or develop your own to achieve light field rendering; 2.

Translation and shifting in Spatial Domain A) The three images shown below were blurred using square masks of sizes n=23, 25, and 45, respectively. The vertical bars on the le

Unrepresentative vertex normals - Modeling and Rendering Calculated vertex normals may not adequately present the surface's geometry. For illustration, if we calculate vertex

What is homogeneous coordinate? Discuss the composite transformation matrix for two successive translations and scaling. In design and picture formation process, many times

Explain working of CRT