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Local Illumination Model - Polygon Rendering
In this only light that is directly reflected by a light source through a surface to our eyes is observed. No explanation is taken of any light which is incident on the surface after multiple reflections among other surfaces. This is the type of illumination model that is used in most scan-line rendering pipelines. The contribution by the light which goes directly by the light source and is reflected from the surface is termed as a "local illumination model". Thus for a local illumination model, the shading of any surface is independent of the shading of all the other surfaces. The scan line rendering system utilizes the local illumination model.
QUESTION a) Explain with the help of a diagram, how a thermal inkjet printer works. b) Briefly explain the term density range. c) Distinguish between scaling and resampli
QUESTION (a) Give some ways you can change the magnification of a document? (b) Give three ways to display a panel? (c) Identify the differences between Selection tool an
formula for calculating the parameter t
Curves and Surfaces - Modeling and Rendering We have studied the method of drawing curves in diverse coordinate systems. Also we got the concept that it is the revolution of
MPEG-2 : MPEG-2 that is Moving Picture Experts Group format 2 is the standard used through DVD and is of a much higher quality than MPEG- 1. This format gives for 720 x 480 resolu
Improving GIF Compression: Features of LZW compression can be used to enhance its efficiency and thereby decrease the size of your graphic interchange format graphics. The strateg
LCD - Liquid Crystal Display A liquid crystal display consists of two glass plates each containing a light polarizer. One glass plate contains vertical polarizer and the ot
What Is Computer Graphics? The term Graphics mean is Graphical Tricks. All image or picture is actually a graph and when various mathematical tricks are utilized to manipulate
Polygonal Meshes - Clipping and 3D Primitives Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polyg
Aspect ratio - Display Devices Ratio of vertical points to horizontal points necessary to produce equal length lines in both directions on the screen. For example, in a CRT mon
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