Interactive computer animation, Computer Graphics

Interactive Computer Animation

Interactive Computer Animation that is interactively utilized by users for example: games. Sprite animation is interactive and utilized broadly in Computer games. In its simplest form it is a 2-dimentional graphic object which moves across the display. Sprites frequently have transparent regions. Sprites are unlimited to rectangular shapes. Sprite animation lends itself fine to interactivity. The position of all sprites is controlled through the user or through an application program or through both. It is termed as "external" animation. We involve animated objects as sprites or movies as "animobs". In games and in countless multimedia applications, the animations must adapt themselves to the surroundings, the program status or the consumer activity. This animation must be interactive. To create the animations more events driven, one can embed a script, a minute executable program, in every animob. Always an animob touches the other animob or while an animob gets clicked, the script is activated. The script after that decides how to respond to the event if at all. The script file itself is written through the animator or through a programmer.

Posted Date: 4/2/2013 6:32:32 AM | Location : United States







Related Discussions:- Interactive computer animation, Assignment Help, Ask Question on Interactive computer animation, Get Answer, Expert's Help, Interactive computer animation Discussions

Write discussion on Interactive computer animation
Your posts are moderated
Related Questions
Translation and shifting in Spatial Domain A) The three images shown below were blurred using square masks of sizes n=23, 25, and 45, respectively. The vertical bars on the le

De Casteljau Algorithm For computation of Bézier curves an iterative algorithm known as de Casteljau algorithm is used.  The algorithm uses repeated linear interpolation.

View Volumes and General Projection Transformations You have to remember that the view volume is the volume which sets up near and far extents, top and bottom extents and left

hi I need help with photoshop

Output Primitives and Geometric Transformations You learnt how some basic geometric objects such as line segments, circles, ellipses and other curves are processed for plotting

How many 128 x 8 RAM chips are needed to provide a memory capacity of 4096 16 bits?

Define the term Avatars- Animation Avatars are another instance of animation. These are frequently used to represent people either in 3-D (as used in computer games) and in 2-D

Midpoint circle generation algorithm This makes use of a circle function. Based on this circle function, a decision parameter is created which is used to decide successive pixe

Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES.  Observe if DDA line segment deflects from

Derive the common transformation of parallel projection into the xy-plane in the direction of projection d=aI+bJ+cK. Solution: The common transformation of parallel projection