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E1) Create a guessing game for children of Class 2, to familiarise them with the concept of a time interval
E2) How could you use group dancing to teach concepts of geometry? There are many other enjoyable activities that can be utilised for familiarising children with various geometrical ideas. For example, children can learn about symmetry by creating symmetrical "rangoli" patterns on paper. They can be introduced through origami, the art of paper folding, to various two and three dimensional shapes. While demonstrating, the teacher can emphasise the terms used at each step, such as 'now fold the paper in half ,' Next, make it into a square by folding', 'When you fold this end like this (demonstrate), it becomes a triangle'. Tangrams can also be used for the same purpose. So far we have stressed the importance of going from concrete to abstract, spending a lot of time on the concrete mode; and using enjoyable activities for teaching mathematics. This is not all that goes into building a learning environment. In the next section we will discuss some more aspects.
i need help in math
my daughter brought home home work im not sure how to do it the fractions has to be labled from least to greatest
Example Reduce 24/36 to its lowest terms. 24/36=12/18=6/9=2/3. In the first step we divide the numerator and the denominator by 2. The fraction gets reduced
Objectives After studying this unit, you should be able to 1. evolve and use alternative activities to clarify the learner's conceptual 2. understanding of ones/tens/hu
If α & ß are the zeroes of the polynomial 2x 2 - 4x + 5, then find the value of a.α 2 + ß 2 b. 1/ α + 1/ ß c. (α - ß) 2 d. 1/α 2 + 1/ß 2 e. α 3 + ß 3 (Ans:-1, 4/5 ,-6,
There are k baskets and n balls. The balls are put into the baskets randomly. If k
Obligatory application/interpretation problem : Next, we need to do our obligatory application/interpretation problem so we don't forget about them. Example : Assume that the
rules for intergers
Properties of Dot Product - proof Proof of: If v → • v → = 0 then v → = 0 → This is a pretty simple proof. Let us start with v → = (v1 , v2 ,.... , vn) a
Design an automaton that accepts just only even numbers of 0s and even number of 1's. Ans: The needed automata that accepts even number of 0's and even number of 1's is specifi
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